Controls the accuracy of hides and shades.
| Type: | Integer |
| Saved in: | Not-saved |
| Initial value: | 0 |
Hides can be calculated in double precision or single precision. Setting HIDEPRECISION to 1 produces more accurate hides by using double precision, but this setting also uses more memory and can affect performance, especially when hiding solids.
|
0 |
Single precision; uses less memory |
|
1 |
Double precision; uses more memory |