Specifies whether the smoothness settings for objects that are converted to a mesh.
Type: | Bitcode |
Saved in: | User-settings |
Initial value: | 1 |
0 |
Applies settings from the FACETERSMOOTHLEV system variable to the converted object. |
1 |
Applies settings from the DIVMESH* system variables to the converted object. |
This setting affects a mesh that is converted from a primitive 3D solid object (such as box or cone) using the MESHSMOOTH command. (For a complete list of objects that can be converted to mesh, see Objects That Can Be Converted to Mesh.)