To Specify a Source Vector for a Distant Light
Click
View
>
Render
>
Light
>
New Distant Light
Specify light direction FROM <0,0,0> or [Vector]: Specify a point on the screen
Specify light direction TO <1,1,1>: Specify a point on the screen.
If you enter V for the Vector option, the following prompt is displayed:
Specify vector direction <0.0000,-0.0100,1.0000>: Enter a vector
Select options (
Name, Intensity Factor, Status, Shadow, Filter color
) to change or select Exit.
Related Concepts
About the Shape Property of a Light
About Light Properties
Related Tasks
To Work With the Adjustment of Lights
To Work With the Display of Light Glyphs
To Change the Color of a Light
To Assign a Shape to a Light
To Set Attenuation in a Point Light or a Spotlight