With the TransformBy and Clone methods of an object, you can create a 3D rectangular array. In addition to specifying the number of columns (X direction) and rows (Y direction) like you would for a 2D rectangular array, you also specify the number of levels (Z direction).
This example creates a circle and then uses that circle to create a rectangular array of four rows, four columns, and three levels of circles.
Imports Autodesk.AutoCAD.Runtime Imports Autodesk.AutoCAD.ApplicationServices Imports Autodesk.AutoCAD.DatabaseServices Imports Autodesk.AutoCAD.Geometry Public Shared Function PolarPoints(ByVal pPt As Point2d, _ ByVal dAng As Double, _ ByVal dDist As Double) Return New Point2d(pPt.X + dDist * Math.Cos(dAng), _ pPt.Y + dDist * Math.Sin(dAng)) End Function <CommandMethod("CreateRectangular3DArray")> _ Public Sub CreateRectangular3DArray() '' Get the current document and database, and start a transaction Dim acDoc As Document = Application.DocumentManager.MdiActiveDocument Dim acCurDb As Database = acDoc.Database Using acTrans As Transaction = acCurDb.TransactionManager.StartTransaction() '' Open the Block table for read Dim acBlkTbl As BlockTable acBlkTbl = acTrans.GetObject(acCurDb.BlockTableId, _ OpenMode.ForRead) '' Open the Block table record Model space for write Dim acBlkTblRec As BlockTableRecord acBlkTblRec = acTrans.GetObject(acBlkTbl(BlockTableRecord.ModelSpace), _ OpenMode.ForWrite) '' Create a circle that is at 2,2 with a radius of 0.5 Using acCirc As Circle = New Circle() acCirc.Center = New Point3d(2, 2, 0) acCirc.Radius = 0.5 '' Add the new object to the block table record and the transaction acBlkTblRec.AppendEntity(acCirc) acTrans.AddNewlyCreatedDBObject(acCirc, True) '' Create a rectangular array with 4 rows, 4 columns, and 3 levels Dim nRows As Integer = 4 Dim nColumns As Integer = 4 Dim nLevels As Integer = 3 '' Set the row, column, and level offsets along with the base array angle Dim dRowOffset As Double = 1 Dim dColumnOffset As Double = 1 Dim dLevelsOffset As Double = 4 Dim dArrayAng As Double = 0 '' Get the angle from X for the current UCS Dim curUCSMatrix As Matrix3d = acDoc.Editor.CurrentUserCoordinateSystem Dim curUCS As CoordinateSystem3d = curUCSMatrix.CoordinateSystem3d Dim acVec2dAng As Vector2d = New Vector2d(curUCS.Xaxis.X, _ curUCS.Xaxis.Y) '' If the UCS is rotated, adjust the array angle accordingly dArrayAng = dArrayAng + acVec2dAng.Angle '' Use the upper-left corner of the objects extents for the array base point Dim acExts As Extents3d = acCirc.Bounds.GetValueOrDefault() Dim acPt2dArrayBase As Point2d = New Point2d(acExts.MinPoint.X, _ acExts.MaxPoint.Y) '' Track the objects created for each column Dim acDBObjCollCols As DBObjectCollection = New DBObjectCollection() acDBObjCollCols.Add(acCirc) '' Create the number of objects for the first column Dim nColumnsCount As Integer = 1 While (nColumns > nColumnsCount) Dim acEntClone As Entity = acCirc.Clone() acDBObjCollCols.Add(acEntClone) '' Caclucate the new point for the copied object (move) Dim acPt2dTo As Point2d = PolarPoints(acPt2dArrayBase, _ dArrayAng, _ dColumnOffset * nColumnsCount) Dim acVec2d As Vector2d = acPt2dArrayBase.GetVectorTo(acPt2dTo) Dim acVec3d As Vector3d = New Vector3d(acVec2d.X, acVec2d.Y, 0) acEntClone.TransformBy(Matrix3d.Displacement(acVec3d)) acBlkTblRec.AppendEntity(acEntClone) acTrans.AddNewlyCreatedDBObject(acEntClone, True) nColumnsCount = nColumnsCount + 1 End While '' Set a value in radians for 90 degrees Dim dAng As Double = 1.5708 '' Track the objects created for each row and column Dim acDBObjCollLvls As DBObjectCollection = New DBObjectCollection() For Each acObj As DBObject In acDBObjCollCols acDBObjCollLvls.Add(acObj) Next '' Create the number of objects for each row For Each acEnt As Entity In acDBObjCollCols Dim nRowsCount As Integer = 1 While (nRows > nRowsCount) Dim acEntClone As Entity = acEnt.Clone() acDBObjCollLvls.Add(acEntClone) '' Caclucate the new point for the copied object (move) Dim acPt2dTo As Point2d = PolarPoints(acPt2dArrayBase, _ dArrayAng + dAng, _ dRowOffset * nRowsCount) Dim acVec2d As Vector2d = acPt2dArrayBase.GetVectorTo(acPt2dTo) Dim acVec3d As Vector3d = New Vector3d(acVec2d.X, acVec2d.Y, 0) acEntClone.TransformBy(Matrix3d.Displacement(acVec3d)) acBlkTblRec.AppendEntity(acEntClone) acTrans.AddNewlyCreatedDBObject(acEntClone, True) nRowsCount = nRowsCount + 1 End While Next '' Create the number of levels for a 3D array For Each acEnt As Entity In acDBObjCollLvls Dim nLvlsCount As Integer = 1 While (nLevels > nLvlsCount) Dim acEntClone As Entity = acEnt.Clone() Dim acVec3d As Vector3d = New Vector3d(0, 0, dLevelsOffset * nLvlsCount) acEntClone.TransformBy(Matrix3d.Displacement(acVec3d)) acBlkTblRec.AppendEntity(acEntClone) acTrans.AddNewlyCreatedDBObject(acEntClone, True) nLvlsCount = nLvlsCount + 1 End While Next End Using '' Save the new objects to the database acTrans.Commit() End Using End Sub
using Autodesk.AutoCAD.Runtime; using Autodesk.AutoCAD.ApplicationServices; using Autodesk.AutoCAD.DatabaseServices; using Autodesk.AutoCAD.Geometry; static Point2d PolarPoints(Point2d pPt, double dAng, double dDist) { return new Point2d(pPt.X + dDist * Math.Cos(dAng), pPt.Y + dDist * Math.Sin(dAng)); } [CommandMethod("CreateRectangular3DArray")] public static void CreateRectangular3DArray() { // Get the current document and database, and start a transaction Document acDoc = Application.DocumentManager.MdiActiveDocument; Database acCurDb = acDoc.Database; using (Transaction acTrans = acCurDb.TransactionManager.StartTransaction()) { // Open the Block table record for read BlockTable acBlkTbl; acBlkTbl = acTrans.GetObject(acCurDb.BlockTableId, OpenMode.ForRead) as BlockTable; // Open the Block table record Model space for write BlockTableRecord acBlkTblRec; acBlkTblRec = acTrans.GetObject(acBlkTbl[BlockTableRecord.ModelSpace], OpenMode.ForWrite) as BlockTableRecord; // Create a circle that is at 2,2 with a radius of 0.5 using (Circle acCirc = new Circle()) { acCirc.Center = new Point3d(2, 2, 0); acCirc.Radius = 0.5; // Add the new object to the block table record and the transaction acBlkTblRec.AppendEntity(acCirc); acTrans.AddNewlyCreatedDBObject(acCirc, true); // Create a rectangular array with 4 rows, 4 columns, and 3 levels int nRows = 4; int nColumns = 4; int nLevels = 3; // Set the row, column, and level offsets along with the base array angle double dRowOffset = 1; double dColumnOffset = 1; double dLevelsOffset = 4; double dArrayAng = 0; // Get the angle from X for the current UCS Matrix3d curUCSMatrix = acDoc.Editor.CurrentUserCoordinateSystem; CoordinateSystem3d curUCS = curUCSMatrix.CoordinateSystem3d; Vector2d acVec2dAng = new Vector2d(curUCS.Xaxis.X, curUCS.Xaxis.Y); // If the UCS is rotated, adjust the array angle accordingly dArrayAng = dArrayAng + acVec2dAng.Angle; // Use the upper-left corner of the objects extents for the array base point Extents3d acExts = acCirc.Bounds.GetValueOrDefault(); Point2d acPt2dArrayBase = new Point2d(acExts.MinPoint.X, acExts.MaxPoint.Y); // Track the objects created for each column DBObjectCollection acDBObjCollCols = new DBObjectCollection(); acDBObjCollCols.Add(acCirc); // Create the number of objects for the first column int nColumnsCount = 1; while (nColumns > nColumnsCount) { Entity acEntClone = acCirc.Clone() as Entity; acDBObjCollCols.Add(acEntClone); // Caclucate the new point for the copied object (move) Point2d acPt2dTo = PolarPoints(acPt2dArrayBase, dArrayAng, dColumnOffset * nColumnsCount); Vector2d acVec2d = acPt2dArrayBase.GetVectorTo(acPt2dTo); Vector3d acVec3d = new Vector3d(acVec2d.X, acVec2d.Y, 0); acEntClone.TransformBy(Matrix3d.Displacement(acVec3d)); acBlkTblRec.AppendEntity(acEntClone); acTrans.AddNewlyCreatedDBObject(acEntClone, true); nColumnsCount = nColumnsCount + 1; } // Set a value in radians for 90 degrees double dAng = 1.5708; // Track the objects created for each row and column DBObjectCollection acDBObjCollLvls = new DBObjectCollection(); foreach (DBObject acObj in acDBObjCollCols) { acDBObjCollLvls.Add(acObj); } // Create the number of objects for each row foreach (Entity acEnt in acDBObjCollCols) { int nRowsCount = 1; while (nRows > nRowsCount) { Entity acEntClone = acEnt.Clone() as Entity; acDBObjCollLvls.Add(acEntClone); // Caclucate the new point for the copied object (move) Point2d acPt2dTo = PolarPoints(acPt2dArrayBase, dArrayAng + dAng, dRowOffset * nRowsCount); Vector2d acVec2d = acPt2dArrayBase.GetVectorTo(acPt2dTo); Vector3d acVec3d = new Vector3d(acVec2d.X, acVec2d.Y, 0); acEntClone.TransformBy(Matrix3d.Displacement(acVec3d)); acBlkTblRec.AppendEntity(acEntClone); acTrans.AddNewlyCreatedDBObject(acEntClone, true); nRowsCount = nRowsCount + 1; } } // Create the number of levels for a 3D array foreach (Entity acEnt in acDBObjCollLvls) { int nLvlsCount = 1; while (nLevels > nLvlsCount) { Entity acEntClone = acEnt.Clone() as Entity; Vector3d acVec3d = new Vector3d(0, 0, dLevelsOffset * nLvlsCount); acEntClone.TransformBy(Matrix3d.Displacement(acVec3d)); acBlkTblRec.AppendEntity(acEntClone); acTrans.AddNewlyCreatedDBObject(acEntClone, true); nLvlsCount = nLvlsCount + 1; } } } // Save the new objects to the database acTrans.Commit(); } }
Sub CreateRectangular3DArray() ' Create the circle Dim circleObj As AcadCircle Dim center(0 To 2) As Double Dim radius As Double center(0) = 2: center(1) = 2: center(2) = 0 radius = 0.5 Set circleObj = ThisDrawing.ModelSpace. _ AddCircle(center, radius) ' Define the rectangular array Dim numberOfRows As Long Dim numberOfColumns As Long Dim numberOfLevels As Long Dim distanceBwtnRows As Double Dim distanceBwtnColumns As Double Dim distanceBwtnLevels As Double numberOfRows = 4 numberOfColumns = 4 numberOfLevels = 3 distanceBwtnRows = 1 distanceBwtnColumns = 1 distanceBwtnLevels = 4 ' Create the array of objects Dim retObj As Variant retObj = circleObj.ArrayRectangular _ (numberOfRows, numberOfColumns, _ numberOfLevels, distanceBwtnRows, _ distanceBwtnColumns, distanceBwtnLevels) ZoomAll End Sub