If you are running a system capable of 3D animation, you will need a 3D body shape for your vehicle. By default Autodesk Vehicle Tracking automatically creates a 3D body shape from the information supplied but you can define a more detailed shape if you wish.
The 3D body should be defined in AutoCAD as a block with the origin at the center of the front coupling (or the center of the rearmost front axle if there is no front coupling). The shape should be oriented with the spine of the vehicle running along the x-axis (increasing towards the back of the vehicle), the width on the y-axis and the height on the z-axis (increasing with height).
If the block has units defined, then Autodesk Vehicle Tracking adjusts the block to comply with the drawing units set in Autodesk Vehicle Tracking. If not then Autodesk Vehicle Tracking assumes that the block is drawn in millimetres.
To use the new shape