fbxsdk/scene/fbxgroupname.h Source File

fbxgroupname.h
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1 /****************************************************************************************
2 
3  Copyright (C) 2015 Autodesk, Inc.
4  All rights reserved.
5 
6  Use of this software is subject to the terms of the Autodesk license agreement
7  provided at the time of installation or download, or which otherwise accompanies
8  this software in either electronic or hard copy form.
9 
10 ****************************************************************************************/
11 
13 #ifndef _FBXSDK_SCENE_GROUP_NAME_H_
14 #define _FBXSDK_SCENE_GROUP_NAME_H_
15 
16 #include <fbxsdk/fbxsdk_def.h>
17 
18 #include <fbxsdk/fbxsdk_nsbegin.h>
19 
20 #define MODEL_PREFIX "Model::"
21 #define MATERIAL_PREFIX "Material::"
22 #define POSE_PREFIX "Pose::"
23 #define DEFORMER_PREFIX "Deformer::"
24 #define CONTAINER_PREFIX "Container::"
25 #define SUBDEFORMER_PREFIX "SubDeformer::"
26 #define CONSTRAINT_PREFIX "Constraint::"
27 #define CONTROLSET_PLUG_PREFIX "ControlSetPlug::"
28 #define VIDEO_PREFIX "Video::"
29 #define TEXTURE_PREFIX "Texture::"
30 #define THUMBNAIL_PREFIX "Thumbnail::"
31 #define MARKER_SET_PREFIX "MarkerSet::"
32 #define CONSTRAINT_PREFIX "Constraint::"
33 #define GEOMETRY_PREFIX "Geometry::"
34 #define GEOMETRY_WEIGHTED_MAP_PREFIX "GeometryWeightedMap::"
35 #define SCENE_PREFIX "Scene::"
36 #define CACHE_PREFIX "Cache::"
37 #define IMPLEMENTATION_PREFIX "Implementation::"
38 #define BINDINGTABLE_PREFIX "BindingTable::"
39 #define BINDINGOPERATOR_PREFIX "BindingOperator::"
40 #define LAYERED_TEXTURE_PREFIX "LayeredTexture::"
41 #define PROCEDURAL_TEXTURE_PREFIX "ProceduralTexture::"
42 #define DOCUMENT_PREFIX "Document::"
43 #define COLLECTION_PREFIX "Collection::"
44 #define COLLECTION_EXCLUSIVE_PREFIX "CollectionExclusive::"
45 #define NODE_ATTRIBUTE_PREFIX "NodeAttribute::"
46 #define ENVIRONMENT_PREFIX "KFbxEnvironment::"
47 #define OBJECTMETADATA_PREFIX "ObjectMetaData::"
48 #define EXPOSURECONTROL_PREFIX "ExposureControl::"
49 
50 #define ANIM_STACK_PREFIX "AnimStack::"
51 #define ANIM_LAYER_PREFIX "AnimLayer::"
52 #define ANIM_CURVENODE_PREFIX "AnimCurveNode::"
53 #define ANIM_CURVE_PREFIX "AnimCurve::"
54 #define ANIM_EVAL_PREFIX "AnimEvaluator::"
55 
56 #define SELECTION_SET_PREFIX "SelectionSet::"
57 #define SELECTION_SET_NODE_PREFIX "SelectionNode::"
58 #define DISPLAY_LAYER_PREFIX "DisplayLayer::"
59 
60 #define SCENEREFERENCE_PREFIX "SceneReference::"
61 
62 // Protein 2.0
63 #define ADSK_ENVIRONMENT_PREFIX "ADSKEnvironmentDefinition::"
64 #define ADSK_LIGHT_PREFIX "ADSKLightDefinition::"
65 #define ADSK_PROCEDURALGEOMETRY_PREFIX "ADSKProceduralGeometryDefinition::"
66 #define ADSK_SURFACEMATERIAL_PREFIX "ADSKSurfaceMaterialDefinition::"
67 #define ADSK_TEXTURE_PREFIX "ADSKTextureDefinition::"
68 #define ADSK_SWATCHSCENE_PREFIX "ADSKSwatchSceneDefinition::"
69 
70 #include <fbxsdk/fbxsdk_nsend.h>
71 
72 #endif /* _FBXSDK_SCENE_GROUP_NAME_H_ */
FBX SDK environment definition.