Defining Asset Properties

Autodesk Inventor files have properties called iProperties. They are used to track and manage files, create reports, and automatically update assembly bills of materials, drawing parts lists, title blocks, and other information. Factory assets also have properties very similar to iProperties. These properties can be defined using iProperties or by using the Asset Properties command.

When assigning or updating asset properties, keep in mind the following:

Complete the following steps to assign properties to an asset.

  1. On the Asset Builder tab, in the Author panel, click Asset Properties to open the properties window.
  2. Enter Summary information to help you search for this asset in the Asset Browser. These properties cannot change when you place the asset in a layout.



  3. The Project tab includes information that is useful when preparing a bill of materials. These properties cannot change when you place the asset in a layout.
    File Subtype File type; for example, dwf or ipt
    Part Number Part number of the asset. If you leave this blank, the file name is automatically assigned as the part number.
    Stock Number Stock number of the asset
    Description A brief description of the asset
    Revision Number File revision number
    Project Project name
    Designer Project or model designer
    Authority Signature authority
    Cost Center Cost center to apply the asset
    Estimated Cost Cost of the asset used in the bill of materials and other calculation costs
    Create Date Today's date; click the calendar icon to select a different date
    Vendor Manufacturer or supplier name if this is a third-party asset
    WEB Link Vendor link or other relevant Web site address
  4. Enter Process tab information to run simulations in Process Analysis 360. If you are not using Process Analysis 360, skip to the Layer tab in the next step.
    Process Object Check this box to designate this asset as a simulation object, and then select the object type: Buffer, Processor or Source. The fields that appear vary based on your object type selection.
    Buffer Buffers temporarily store items produced by a processor.

    Name: buffer name; for example, storage1

    Capacity: how many items the buffer can store

    Processor Processors receive source materials or parts and perform operations on them.

    Name: processor name; for example, base assembly

    Description: processor description

    MTBF: mean time between failures for this processor and all of its operations; for example, 4400 hr indicates that, on average, this processor will run 4400 hours before failing

    MTTR: mean time needed to repair this processor after a failure; for example, 60 min indicates that, on average it will take 60 minutes to repair

    Setup Cost Rate: setup expenses divided by the amount of setup time

    Processing Cost Rate: processing expenses divided by processing time

    Uptime Percentage: percent of time the processor is operating

    Energy Consumption Rate: number of items processed per unit of energy

    Processor Operation Name: name of the overall process model of which this processor is a part; for example engine assembly

    Processing Time: number of items processed in the selected unit of time

    Setup Time: time required to set up the processor to perform this operation

    Sequential Operations: run the operations in the sequence shown; to add an operation to the list click

    Source Sources are raw materials or parts entering a factory workflow.

    Name: source name; example, metal rod

    Output Rate: number of items the source supplies in the selected unit of time

    Infinite Feed: indicates that an unlimited supply is available; if supplies are limited, leave this blank, and enter a value in the Total Number of Parts field

    Total Number of Parts: number of items available from this source

  5. The Layer tab lets you select an existing layer or define a new layer in which to place the asset. Automatic layering is useful if you want to control the visibility of this asset in complex designs.

    Select Specify Layer for Asset to associate a layer with this asset. If you do not select this checkbox, the asset will be placed in the current DWG layer in AutoCAD or Layer 0 in Inventor.

    To create a new layer, type a name in the text box and select a color to represent the layer.

    To select an existing layer, choose one from the list that appears. The list shown is pulled from the file designated in the Load Layers from File field on the Asset Builder tab in Factory Options. If no file is designated in the settings, the layer list is blank.
    Note: You must select the Enable automatic layering check box on the Assets tab in Factory Options to activate this feature.
  6. The Customizable tab lets you add custom properties to help you track asset data. Information entered here appears on the Factory Properties Palette organized by category:
    Name Enter a new custom property name or select an existing custom property for editing.
    Type Select a data type.
    Value Enter a value that conforms to the selected data type.
    Category Enter a new category name or select an existing one.

    Click Add to add the property to the list. The Delete button deletes the selected property from the properties list.

After you define these properties and publish the asset, you can place it in your AutoCAD and Inventor layouts.