The Map Convert effect accepts the following format types:
Type: | Description: |
---|---|
Spheric | Sometimes referred to as a chrome ball or mirrored ball. An image of a mirrored ball in an assumed orthogonal projection. |
Angular | Similar to the mirrored ball format, except that the radial dimension is mapped linearly with the angle, giving better sampling around the edges. |
Cylindrical | An image mapped onto an unfolder cylinder (also known as longitude and latitude maps). |
Cubic (Horizontal or Vertical) | An unfolded six-sided cube. |
Cubic (Spliced Faces) | A type of cubic map available as an input format using a different frames displayed as an unfolded cube showing six sides of the image. To use this input type, frames from the input clip are used as the 6 faces. |
Polar | A coordinate system for locating points in which each point on a plane is determined by a distance from a fixed point and an angle from a fixed direction. When using this input format, only Cartesian is available as the output format. |
Cartesian | A coordinate system for locating points on a plane by measuring the horizontal and vertical distances from an arbitrary origin to a point. When using this input format, only Polar is available as the output format. |
These Transform settings apply to Cylindrical, Angular, Spheric, and Cubic, (Horizontal or Vertical) input formats.
In addition to the common transform settings, a Cubic (Spliced Faces) input format also contains the following settings: