You can use a 3D object as a particle generator. Particles are generated from the centre of each polygon.
To add a particle stream using a 3D object:
- Select or add the 3D object that you want to use as a particle generator.
- With the 3D object node selected in the schematic, do one of the following:
- Drag the particle generator node from the node bin and place it in the schematic.
- Double-click the particle generator node. You do not need to be in Schematic view to add a node in this manner.
A particle generator object is added and automatically connected to the selected 3D object.
- Set the particle generator's properties. See Customizing the Particle Stream.
- If you do not want the 3D object to appear in the scene, hide the model in Schematic view. A particle stream is generated from the hidden model.