Using Matchbox as a Transition

You can use Matchbox shaders as transitions in the Timeline. You can create your own Matchbox transitions or use one of the many transition presets, supplied with the application.

To use Matchbox as a transition:

  1. Add a Matchbox transition.

    The file browser opens at the location containing the shaders and transition presets.

  2. Select a transition preset.

    The shader is loaded as a transition and you are taken back to the Timeline. However, the shader does not yet behave as a transition.

    Though the selected shader is marked "transition", it does not contain any of the animation or the parameter values that makes it behave as a transition. In order to get the transition effect, you can either manually create the transition animation or select one of the preset transition effects, from the Preset pop-up menu of the Quick menu, after having loaded the shader. This loads the animation data and parameter values necessary for a proper transition effect.

  3. Select a preset transition from the Preset pop-up menu of the Quick menu.

    The shader now behaves as a transition.

  4. Make any timing adjustments to your transition.
Note: To create your own transition effect from a shader, you must manually keyframe your animation and set your shader parameter values and save them to a setup. An added benefit of working this way is that the setup contains the shader. This means that you can reload and use the effect even if the shader is not present on the workstation you're working on.