Using a Create BFX Clip for Caching or Versioning

Use Create BFX within Batch or Batch FX to create a BFX clip that can be useful for disk caching and offer the flexibility of re-using or versioning complex pipelines.

A BFX clip is a nested group or container that has benefits over Group nodes in Batch or Batch FX.

Creating a BFX Clip

To create a BFX clip, right-click a node in the schematic, and select Create BFX. A new clip node is created that includes the selected node and all downstream inputs node to the left. Old nodes can be deleted and the new BFX clip connect to the pipeline.

Batch FX clips preserve the Batch schematic reel structure in their Batch FX setups.

Disk Caching Capabilities

To improve performance, switch to the Batch or Batch FX Timing view, select a BFX clip in the timeline, and click Render. Batch or Batch FX Once the complete Batch or Batch FX pipeline is ready to be rendered, the BFX clip does not need to be re-rendered if unmodified.

Flexibility

Another benefit of using a BFX clip is the flexibility it offers for versioning or re-using a clip. Use the offset feature in the Timing view to offset the start time of the BFX clip, or even slide or trim the media and animation keyframes contained within the clip. Created BFX clips reside in the Batch or BFX Sources folder in the Media panel. The clip can be copied into another folder in the Media Library, and re-used in another timeline segment or project.

Exploding BFX Clips

To return a BFX clip to its original separate nodes, right-click the clip, and select Explode BFX. This action is non-destructive, but does discard any rendering.

Because a BFX clip can be nested inside another BFX clip, the explode operation only explodes to one level. In the Basic menu for the BFX clip, there is an option to Explode All levels of the clip back to its original nodes.