CamPerspCorrect : Modifier
         
          
            CamPerspCorrect - superclass: modifier; super-superclass:MAXWrapper - 3:1 - classID: #(-439128320, 1577154749) 
    
            Camera perspective correction modifier used to obtain 2-point perspective effect.
               Based on the Skew modifier. 
            
 
             Constructor: 
            
 
             
                
            
 
             Properties: 
            
 
            <CamPerspCorrect>.paramPerspectCorrectAmount Float default: 0.0 -- animatable; float 
  
            Get/Set the correction amount. 
            
 
                
            
 
            <CamPerspCorrect>.paramPerspectCorrectDir Float default: 90.0 -- animatable; float 
  
            Get/Set the correction direction 
            
 
                
            
 
            <CamPerspCorrect>.skew Skew default: Skew:Skew -- SubAnim 
  
            The Skew modifier used to perform the effect - see below: 
            
 
                
            
 
            CamPerspCorrect.skew - superclass: modifier; super-superclass:MAXWrapper - 8:2 - classID: #(1866252970, 0) 
  
                
            
 
            <CamPerspCorrect.skew>.axis Integer default: 3 -- radio button number 
  
                
            
 
            <CamPerspCorrect.skew>.direction Float default: 1.0 -- animatable; float 
  
                
            
 
            <CamPerspCorrect.skew>.limit BooleanClass default: false -- Boolean 
  
                
            
 
            <CamPerspCorrect.skew>.upperlimitFloat default: 0.0 -- animatable; float 
  
                
            
 
            <CamPerspCorrect.skew>.lowerlimit Float default: 0.0 -- animatable; float 
  
                
            
 
            <CamPerspCorrect.skew>.amount Float default: 1.0 -- animatable; float 
  
                
            
 
            <CamPerspCorrect.skew>.center Point3 default: [0,0,0] -- animatable; point3 
  
                
            
 
            <CamPerspCorrect.skew>.gizmo SubAnim default: SubAnim:Gizmo -- transform; SubAnim 
  
                
            
 
            CamPerspCorrect.skew.gizmo - superclass: MAXObject; super-superclass:Value - 3:3 - classID: #(8197, 0) 
  
                
            
 
            <CamPerspCorrect.skew.gizmo>.position Point3 default: [0,0,0] -- animatable; point3 
  
                
            
 
            <CamPerspCorrect.skew.gizmo>.rotation Quat default: (quat 0 0 0 1) -- animatable; quat 
  
                
            
 
            <CamPerspCorrect.skew.gizmo>.scale Point3 default: [1,1,1] -- animatable; point3 
  
                
            
 
             Interfaces 
            
 
            Interface: IMtlRender_Compability_MtlBase 
  
             Properties: 
            
 
             Methods: 
            
 
             Actions: