MetalShader : Shader
         
         MetalShader - superclass: Shader; super-superclass:MAXWrapper - classID: #(57, 0) 
 
         The MetalShader is available only when the viewport driver is set to DirectX. 
         
          
             Interfaces: 
            
 
            Interface:ExposureMaterialControl 
  
             Properties: 
            
 
            .noExposureControl : boolean : Read|Write 
  
            When set to  true , Exposure Controls will ignore the material. 
            
 
                
            
 
            .exposureControlInvertSelfIllum : boolean : Read|Write 
  
            When set to  true , Self-Illumination values from this material will be inverted. 
            
 
                
            
 
            .exposureControlInvertReflection : boolean : Read|Write 
  
            When set to  true , Reflection values from this material will be inverted. 
            
 
                
            
 
            .exposureControlInvertRefraction : boolean : Read|Write 
  
            When set to  true , Refraction values from this material will be inverted.