builtin_mdl_multiply_scalar : textureMap

builtin_mdl_multiply_scalar - superclass: textureMap; super-superclass:material - 10:0 - classID: #(2004031007, 1181528927)

NEW in 3ds Max 2016: Exposes built-in mental ray multiply scalar MDL texture map to MAXScript.

   

Properties:

<builtin_mdl_multiply_scalar>.factor     Float    default: 0.0   --  animatable; float
<builtin_mdl_multiply_scalar>.factor_connected     BooleanClass    default: false   --  boolean
<builtin_mdl_multiply_scalar>.factor_paramName     UndefinedClass    default: undefined   --  string;
<builtin_mdl_multiply_scalar>.factor_shader     UndefinedClass    default: undefined   --  texturemap
<builtin_mdl_multiply_scalar>.value     Float    default: 0.0   --  animatable; float
<builtin_mdl_multiply_scalar>.value_connected     BooleanClass    default: false   --  boolean
<builtin_mdl_multiply_scalar>.value_paramName     UndefinedClass    default: undefined   --  string;
<builtin_mdl_multiply_scalar>.value_shader     UndefinedClass    default: undefined   --  texturemap

builtin_mdl_multiply_scalar interfaces:

Interface: IMtlRender_Compability_MtlBase

   

Properties:

No properties exposed.

   

Methods:

No methods exposed.

   

Actions:

No actions exposed.