This Controller is part of 3ds Max CAT and represents the Hub bones used to connect limbs, spines and tails to the character rig.
Get/set theSpine that the Hub is linked to.
Contains an array of CATSpineData2 Controllers.
Contains an array of TailData ReferenceTarget objects.
Contains an array of CATLimbData2 Controllers
See Interface: HubFPInterface for properties and methods.
See Interface: ICATControlFPInterface for properties and methods.
See Interface: CATNodeControlFPInterface for properties and methods.
See Interface: ExtraRigNodesInterface for properties and methods.