TailDataReferenceTarget : ReferenceTarget

TailDataReferenceTarget : ReferenceTarget {77b23d2a,5dc40720} 

 

   

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Constructor:

Class instances not creatable by MAXScript

Properties:

 <TailDataReferenceTarget>.Hub : maxObject   

Get/set the parent Hub the tail is attached to.

   

 <TailDataReferenceTarget>.TailID : index 

Get/set the ID of the Tail.

   

 <TailDataReferenceTarget>.NumBones (NumLinks) : integer 

Get/set the number of bones in the Tail.

   

 <TailDataReferenceTarget>.TailBones : maxObject array 

Get/set the array of Tail bones.

   

 <TailDataReferenceTarget>.TailStiffness : float 

Get/set the Tail Stiffness value.

   

 <TailDataReferenceTarget>.Colour : RGB color 

Get/set the color of the Tail bone objects.

   

 <TailDataReferenceTarget>.Length (SpineLength) : float 

Get/set the total length of the Tail.

Setting this property also sets the Length (Z) of all Tail bones to Length/NumBones.

   

 <TailDataReferenceTarget>.Taper : float 

Get/set the taper value of the Tail, causing the bones to be resized along the length of the Tail.

   

 <TailDataReferenceTarget>.Size (SpineSize) : float 

Get/set the size (Width, X) of the Tail bones.

Various bones along the Tail's length might have different widths depending on the .Taper value.

   

 <TailDataReferenceTarget>.Height (SpineHeight) : float 

Get/set the Height (Y) of the Tail.

Various bones along the Tail's length might have different heights depending on the .Taper value.

See Also