iray_Matte_Environment - superclass: textureMap; super-superclass:material - 19:0 - classID: #(2004031007, -984786368)
NEW in 3ds Max 2016: Exposes the iRay Matte Environment textureMap to MAXScript.
Value > MAXWrapper > Material > TextureMap > iray_Matte_Environment |
<iray_Matte_Environment>.Connection_struct__0000__ground_plane UndefinedClass default: undefined -- paramBlock2
<iray_Matte_Environment>.enable_matte BooleanClass default: true -- animatable; boolean
<iray_Matte_Environment>.env_shadow_mix Float default: 1.0 -- animatable; float
<iray_Matte_Environment>.environment_map UndefinedClass default: undefined -- texturemap
<iray_Matte_Environment>.force_black_background BooleanClass default: false -- animatable; boolean
<iray_Matte_Environment>.ground_enabled BooleanClass default: false -- animatable; boolean
<iray_Matte_Environment>.ground_gloss_exponent Float default: 500.0 -- animatable; float
<iray_Matte_Environment>.ground_height Float default: 0.0 -- animatable; worldUnits
<iray_Matte_Environment>.ground_plane UndefinedClass default: undefined -- paramBlock2
<iray_Matte_Environment>.ground_reflectivity Float default: 0.0 -- animatable; float
<iray_Matte_Environment>.ground_up_vector Point3 default: [0,0,1] -- animatable; point3
<iray_Matte_Environment>.ImplicitLights ArrayParameter default: #() -- node array; SubAnim
<iray_Matte_Environment>.light_color_affects_shadow BooleanClass default: true -- animatable; boolean
<iray_Matte_Environment>.matte_lights ArrayParameter default: #() -- node array; SubAnim
<iray_Matte_Environment>.matte_objects ArrayParameter default: #() -- node array; SubAnim
<iray_Matte_Environment>.shadow_color Color default: (color 0 0 0) -- animatable; fRGBA color; Controller Scaling: ([1,1,1,1] : (color 255 255 255));
<iray_Matte_Environment>.Use_lights BooleanClass default: false -- boolean