Autodesk 3ds Max ships with a pre-built version of PySide 1.2 compatible with Python 2.7.3. This version includes the following sub-set of modules:
The following simple example shows how to obtain a handle for the PySide application object and create a widget:
from PySide import QtGui
import MaxPlus
class _GCProtector(object):
widgets = []
def make_cylinder():
obj = MaxPlus.Factory.CreateGeomObject(MaxPlus.ClassIds.Cylinder)
obj.ParameterBlock.Radius.Value = 10.0
obj.ParameterBlock.Height.Value = 30.0
node = MaxPlus.Factory.CreateNode(obj)
time = MaxPlus.Core.GetCurrentTime()
MaxPlus.ViewportManager.RedrawViews(time)
return
app = QtGui.QApplication.instance()
if not app:
app = QtGui.QApplication([])
def main():
MaxPlus.FileManager.Reset(True)
w = QtGui.QWidget()
w.resize(250, 100)
w.setWindowTitle('Window')
_GCProtector.widgets.append(w)
w.show()
main_layout = QtGui.QVBoxLayout()
label = QtGui.QLabel("Click button to create a cylinder in the scene")
main_layout.addWidget(label)
cylinder_btn = QtGui.QPushButton("Cylinder")
main_layout.addWidget(cylinder_btn)
w.setLayout(main_layout)
cylinder_btn.clicked.connect(make_cylinder)
if __name__ == '__main__':
main()Normally one creates a PySide application object in a script using QtGui.QApplication(). However, in 3ds Max, there is already a PySide application running, so you get a handle for that object like this:
QtGui.QApplication.instance()