#include "meshOpCmd.h"
#include "meshOpNode.h"
#include <maya/MFnPlugin.h>
{ 
    MFnPlugin plugin( obj, PLUGIN_COMPANY, 
"5.0", 
"Any");
 
    if (!status) {
        status.
perror(
"registerCommand");
        return status;
    }
                                  meshOpNode::id,
                                  meshOpNode::creator,
                                  meshOpNode::initialize );
    if (!status) {
        status.
perror(
"registerNode");
        return status;
    }
    return status;
}
{
    status = plugin.deregisterCommand( "meshOp" );
    if (!status) {
        status.
perror(
"deregisterCommand");
        return status;
    }
    status = plugin.deregisterNode( meshOpNode::id );
    if (!status) {
        status.
perror(
"deregisterNode");
        return status;
    }
    return status;
}