meshReorder/meshRemapTool.h
         
    
#ifndef _MESH_REMAP_TOOL_H_
#define _MESH_REMAP_TOOL_H_
#include <maya/MString.h>
#include <maya/MItSelectionList.h>
#include <maya/MPxContextCommand.h>
#include <maya/MPxContext.h>
#include <maya/MPxSelectionContext.h>
#include <maya/MEvent.h>
#include <maya/M3dView.h>
#include <maya/MObjectArray.h>
#include <maya/MDagPathArray.h>
#include <maya/MIntArray.h>
#include "meshRemapCmd.h"
{
public:
                    meshRemapTool();
    virtual         ~meshRemapTool();
    void*           creator();
private:
    void                reset();
    void                executeCmd();
    int                 fSelectedFaceSrc;
    int                 fSelectedFaceDst;
    int                 fNumSelectedPoints;
};
{
public: 
                        meshRemapContextCmd() {};
    static void*        creator();
};
#endif