meshReorder/meshReorderTool.h
#ifndef _MESH_REORDER_TOOL_H_
#define _MESH_REORDER_TOOL_H_
#include <maya/MString.h>
#include <maya/MItSelectionList.h>
#include <maya/MPxContextCommand.h>
#include <maya/MPxContext.h>
#include <maya/MPxSelectionContext.h>
#include <maya/MEvent.h>
#include <maya/M3dView.h>
#include <maya/MObjectArray.h>
#include <maya/MDagPathArray.h>
#include <maya/MIntArray.h>
#include "meshReorderCmd.h"
{
public:
meshReorderTool();
virtual ~meshReorderTool();
void* creator();
private:
void reset();
int fSelectedFaceSrc;
int fNumSelectedPoints;
};
{
public:
meshReorderContextCmd() {};
static void* creator();
};
#endif