#include <math.h>
#include <maya/MIOStream.h>
#include <maya/MPxCommand.h>
#include <maya/MStatus.h>
#include <maya/MObject.h>
#include <maya/MFnPlugin.h>
#include <maya/MString.h>
#include <maya/MArgList.h>
#include <maya/MGlobal.h>
#include <maya/MPoint.h>
#include <maya/MVector.h>
#include <maya/MMatrix.h>
#include <maya/MDagPath.h>
#include <maya/MSelectionList.h>
#include <maya/MItSelectionList.h>
#include <maya/MItSurfaceCV.h>
#include <maya/MItMeshVertex.h>
public:
                    surfaceTwist();
    virtual         ~surfaceTwist();
    static void*    creator();
};
#define NUM_SPANS        30
#define WIDTH            10.0
#define VERTICAL_SCALING 4.0
surfaceTwist::~surfaceTwist() {}
surfaceTwist::surfaceTwist() {}
void* surfaceTwist::creator()
{
    return new surfaceTwist;
}
{
    MVector toCenter( -center.
x, 0.0, -center.
y );
 
    double  rotFactor = 0.5;
    
    
    MItSurfaceCV cvIter( objectPath, component, 
true, &status );
 
        
        
        for ( ; !cvIter.isDone(); cvIter.nextRow() ) {
            for ( ; !cvIter.isRowDone(); cvIter.next() ) {
                
                
                pnt = pnt + toCenter;
                
                
                double rotation = pnt.
y * rotFactor;
 
                
                
                rotMatrix(0,0) = cos( rotation );
                rotMatrix(0,2) = sin( rotation );
                rotMatrix(2,0) = -sin( rotation );
                rotMatrix(2,2) = cos( rotation );
                pnt = ( pnt * rotMatrix ) - toCenter;
                    break;
            }
        }
        
        
        cvIter.updateSurface();
    } else
}
{
    MVector toCenter( -center.
x, 0.0, -center.
y );
 
    double  rotFactor = 0.5;
        
        
        for ( ; !vertIter.isDone(); vertIter.next() ) {
            
            
            pnt = pnt + toCenter;
            
            
            double rotation = pnt.
y * rotFactor;
 
            
            
            rotMatrix(0,0) = cos( rotation );
            rotMatrix(0,2) = sin( rotation );
            rotMatrix(2,0) = -sin( rotation );
            rotMatrix(2,2) = cos( rotation );
            pnt = ( pnt * rotMatrix ) - toCenter;
                break;
        }
        
        
        vertIter.updateSurface();
    } else
}
{
    
    
    if (iter.isDone()) {
        cerr << "Nothing selected\n";
    }
    for ( ; !iter.isDone(); iter.next() ) {
        status = iter.getDagPath( objectPath, component );
            status = twistNurbsSurface(objectPath, component);
            status = twistPolygon(objectPath, component);
        else {
            cerr << "Selected object is not a NURBS surface or a polygon\n";
        }
    }
    return status;
}
{
    MFnPlugin plugin( obj, PLUGIN_COMPANY, 
"3.0", 
"Any");
 
    status = plugin.registerCommand( "surfaceTwist", surfaceTwist::creator );
    if (!status) {
        status.
perror(
"registerCommand");
        return status;
    }
    return status;
}
{
    status = plugin.deregisterCommand( "surfaceTwist" );
    if (!status) {
        status.
perror(
"deregisterCommand");
        return status;
    }
    return status;
}