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circularFillet [-caching boolean] [-constructionHistory boolean] [-curveOnSurface boolean] [-name string] [-nodeState int] [-object boolean] [-positionTolerance float] [-primaryRadius linear] [-secondaryRadius linear] [-tangentTolerance float]
[surface] [surface]
circularFillet is undoable, queryable, and editable.
The cmd is used to compute the rolling ball surface
fillet ( circular fillet ) between two given NURBS surfaces.
To generate trim curves on the surfaces, use -cos true.
string[] | Object name, node name. |
In query mode, return type is based on queried flag.
freeFormFillet
caching, constructionHistory, curveOnSurface, name, nodeState, object, positionTolerance, primaryRadius, secondaryRadius, tangentTolerance
Long name (short name) |
Argument types |
Properties |
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-positionTolerance(-pt)
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float
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C(0) Tolerance For Fillet Surface
Default: 0.01
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-primaryRadius(-pr)
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linear
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primary Radius
Default: 1.0
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-secondaryRadius(-sr)
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linear
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secondary Radius
Default: 1.0
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-tangentTolerance(-tt)
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float
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G(1) Tolerance For Fillet Surface
Default: 0.01
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Common flags |
-constructionHistory(-ch)
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boolean
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Turn the construction history on or off.
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-curveOnSurface(-cos)
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boolean
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If possible, create 2D curve as a result.
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-name(-n)
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string
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Sets the name of the newly-created node. If it contains
namespace path, the new node will be created under the
specified namespace; if the namespace does not exist, it
will be created.
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-object(-o)
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boolean
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Create the result, or just the dependency node.
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Advanced flags |
-caching(-cch)
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boolean
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Modifies the node caching mode. See the node documentation for more information.
Note: For advanced users only.
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-nodeState(-nds)
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int
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Modifies the node state. See the node documentation for more information.
Note: For advanced users only.
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Flag can appear in Create mode of command
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Flag can appear in Edit mode of command
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Flag can appear in Query mode of command
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Flag can be used more than once in a command.
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circularFillet -ch true -pr -1.0 -sr 1.0 -cos false surface1 surface2 ;
circularFillet -ch false -pr -1.0 -sr 2.0 -cos true -pt 0.001 surface3 surface4 ;