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Synopsis

clipMatching [-clipDst string float] [-clipSrc string float] [-matchRotation uint] [-matchTranslation uint]

clipMatching is undoable, NOT queryable, and NOT editable.

This command is used to compute an offset to apply on a source clip in order to automatically align it to a destination clip at a specified match element. For this command to work, offset objects must be specified for the character.

Return value

None

Keywords

character, clip, animation

Related

bakeClip, character, clip, clipEditor, clipSchedule

Flags

clipDst, clipSrc, matchRotation, matchTranslation
Long name (short name) Argument types Properties
-clipDst(-cd) string float create
The clip to match so that the source clip can be offsetted correctly. This flag takes in a clip name and the percentage value ranging from 0.0 to 1.0 in order to have the source clip match at a certain time in the destination clip.
-clipSrc(-cs) string float create
The clip to offset so that it aligns with the destination clip. This flag takes in a clip name and the percentage value ranging from 0.0 to 1.0 in order to have it match at a certain time in the clip.
-matchRotation(-mr) uint create
This flag sets the rotation match type. By default, it is set to not match the rotation. 0 - None 1 - Match full rotation 2 - Match projected rotation on ground plane
-matchTranslation(-mt) uint create
This flag sets the translation match type. By default, it is set to not match the translation. 0 - None 1 - Match full translation 2 - Match projected translation on ground plane

Flag can appear in Create mode of command Flag can appear in Edit mode of command
Flag can appear in Query mode of command Flag can be used more than once in a command.

MEL examples

// Compute and set the offset on the "walk" clip in order to have it's start
// pose align to the end of the "tornadoKick" clip at the LeftAnkle match
// element.  Note that here we are matching the translation by specifying
// mt = 1.
//
clipMatching -mt 1 -cs "walk" 0.0 -cd "tornadoKick" 1.0 $character $LeftAnkle;