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polyAverageVertex [-caching boolean] [-constructionHistory boolean] [-iterations int] [-name string] [-nodeState int] [-worldSpace boolean]
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polyAverageVertex is undoable, queryable, and editable.
Moves the selected vertices of a polygonal object to round its shape.
Translate, move, rotate or scale vertices.
In query mode, return type is based on queried flag.
caching, constructionHistory, iterations, name, nodeState, worldSpace
Long name (short name) |
Argument types |
Properties |
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-iterations(-i)
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int
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Number of rounding steps.
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-worldSpace(-ws)
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boolean
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This flag specifies which reference to use.
If "true" : all geometrical values are taken in world reference.
If "false" : all geometrical values are taken in object reference.
C: Default is "false".
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Common flags |
-caching(-cch)
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boolean
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Toggle caching for all attributes so that no recomputation is needed.
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-constructionHistory(-ch)
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boolean
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Turn the construction history on or off (where applicable). If
construction history is on then the corresponding node will be
inserted into the history chain for the mesh. If construction history
is off then the operation will be performed directly on the object.
Note: If the object already has construction history then
this flag is ignored and the node will always be inserted into
the history chain.
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-name(-n)
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string
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Give a name to the resulting node.
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-nodeState(-nds)
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int
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Defines how to evaluate the node.
- 0: Normal
- 1: PassThrough
- 2: Blocking
- 3: Internally disabled. Will return to Normal state when enabled
- 4: Internally disabled. Will return to PassThrough state when enabled
- 5: Internally disabled. Will return to Blocking state when enabled
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Flag can appear in Create mode of command
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Flag can appear in Edit mode of command
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Flag can appear in Query mode of command
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Flag can be used more than once in a command.
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// Create a cube with a 5x5x5 subdivision.
polyCube -sx 5 -sy 5 -sz 5 -n plg;
// Average all the vertices
polyAverageVertex "plg.vtx[*]";