Long name (short name) |
Argument types |
Properties |
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-allValues(-a)
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Shortcut for setting all the flags above
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-color(-c)
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Prints the color per vertex. In case of multiple sets,
all sets are printed.
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-colorDesc(-cd)
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Print the color per vertex description. Each integer
is an entry in the color array.
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-edge(-e)
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Print the edge description.
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-edgeFace(-ef)
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Prints the edge to face adjascency list. Only
available if the information is already computed on
the object.
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-face(-f)
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Print the faces description
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-faceNorm(-fn)
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Prints the normals per face. Only available if the
information is already computed on the object.
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-force(-fo)
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Force evaluation of missing pieces before printing.
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-group(-g)
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Print the groups of the object.
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-noOutput(-no)
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Dont output any data. Would be useful if you want to
just evaluate the data, for testing purposes.
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-normDesc(-nd)
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Prints the normals per vertex description. Each
integer is an entry in the vertNorm array. Only
available if the information is already computed on
the object.
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-triangle(-t)
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Prints the triangles per face. Only available if the
information is already computed on the object.
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-uvDesc(-uvd)
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Print the UV description. Each integer is an entry in
the uvValue array.
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-uvValue(-uv)
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Prints the UV positions. In case of multiple UV sets,
all sets are printed.
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-vert(-v)
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Prints the vertex positions.
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-vertEdge(-ve)
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Prints the vertex to edge adjascency list. Only
available if the information is already computed on
the object.
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-vertNorm(-vn)
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Prints the normals per vertex. Only available if the
information is already computed on the object.
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