revolve is undoable, queryable, and editable.
This command creates a revolved surface by revolving the given profile
curve about an axis. The profile curve can be a curve, curve-on-surface,
surface isoparm, or trim edge.
In query mode, return type is based on queried flag.
Long name (short name) |
Argument types |
Properties |
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-autoCorrectNormal(-acn)
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boolean
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If this is set to true we will attempt to reverse the direction of the axis in case it is necessary to do so for the surface normals to end up pointing to the outside of the object.
Default: false
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-axis(-ax)
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linear linear linear
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-axisChoice(-aco)
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int
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Only used for computed axis/pivot case. As we are computing the axis for a planar curve, we have two choices for the major axis based axis. We will choose the axis corresponding to the longer dimension of the object (0), or explicitly choose one or the other (choices 1 and 2).
Default: 0
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-axisX(-axx)
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linear
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-axisY(-axy)
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linear
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-axisZ(-axz)
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linear
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-bridge(-br)
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boolean
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If true, we will close a partial revolve to get a pie shaped surface. The surface will be closed, but not periodic the way it is in the full revolve case.
Default: false
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-computePivotAndAxis(-cpa)
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int
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If this is set to 2, we will compute the axis, use the curve position and radius to compute the pivot for the revolve internally. The value of the pivot and axis attributes are ignored. If this is set to 1, we will take the supplied axis, but compute the pivot. If this is set to 0, we will take both the supplied axis and pivot.
Default: 0
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-degree(-d)
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int
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The degree of the resulting surface.
Default: 3
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-endSweep(-esw)
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angle
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The value for the end sweep angle, in the current units. This must be no more than the maximum, 360 degrees, or 2 Pi radians.
Default: 6.2831853
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-pivot(-p)
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linear linear linear
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-pivotX(-px)
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linear
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X of the pivot
Default: 0
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-pivotY(-py)
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linear
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Y of the pivot
Default: 0
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-pivotZ(-pz)
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linear
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Z of the pivot
Default: 0
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-radius(-r)
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linear
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The pivot point will be this distance away from the bounding box of the curve, if computedPivot is set to true. The value of the pivot attribute is ignored.
Default: 1
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-radiusAnchor(-ra)
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float
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The position on the curve for the anchor point so that we can compute the pivot using the radius value. If in 0 - 1 range, its on the curve, normalized parameter range. If < 0 or > 1, its computed based on the bounding box.
Default: -1
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-sections(-s)
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int
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Number of sections of the resulting surface (if tolerance is not used).
Default: 8
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-startSweep(-ssw)
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angle
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The value for the start sweep angle, in the current units. This must be no more than the maximum, 360 degrees, or 2 Pi radians.
Default: 0
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-tolerance(-tol)
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linear
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Tolerance to build to (if useTolerance attribute is set)
Default: 0.01
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-useTolerance(-ut)
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boolean
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Use the tolerance, or the number of sections to control the sections.
Default: false
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Common flags |
-constructionHistory(-ch)
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boolean
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Turn the construction history on or off.
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-name(-n)
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string
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Sets the name of the newly-created node. If it contains
namespace path, the new node will be created under the
specified namespace; if the namespace does not exist, it
will be created.
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-object(-o)
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boolean
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Create the result, or just the dependency node.
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-polygon(-po)
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int
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The value of this argument controls the type of the object
created by this operation
- 0: nurbs surface
- 1: polygon (use nurbsToPolygonsPref to set the parameters for the conversion)
- 2: subdivision surface (use nurbsToSubdivPref to set the parameters for the conversion)
- 3: Bezier surface
- 4: subdivision surface solid (use nurbsToSubdivPref to set the
parameters for the conversion)
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-range(-rn)
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boolean
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Force a curve range on complete input curve.
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-rebuild(-rb)
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boolean
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Rebuild the input curve(s) before using them in the operation. Use nurbsCurveRebuildPref to set the parameters for the conversion.
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-useLocalPivot(-ulp)
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boolean
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If true, then the pivot of the profile curve is used
as the start point of the axis of revolution.
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Advanced flags |
-caching(-cch)
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boolean
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Modifies the node caching mode. See the node documentation for more information.
Note: For advanced users only.
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-nodeState(-nds)
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int
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Modifies the node state. See the node documentation for more information.
Note: For advanced users only.
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