script (MEL) |
Only available in MEL |
saveAttrPreset |
In categories: Effects, Fluids |
Go to: Synopsis. Return value. MEL examples.
saveAttrPreset nodeName presetName autoRename
Saves the current settings of a node as
an attribute preset. If autoRename is on, it will
automatically try to generate a new name if the presetName
exists. If autoRename is off, it will prompt whether or
not to overwrite the file.
None
saveAttrPreset fluidShape1 "fluffy" true;
saveAttrPreset brush1 "myPaintBrush" false;