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Synopsis

scaleComponents [-pivot linear linear linear] [-rotation angle angle angle] float float float [objects]

scaleComponents is undoable, NOT queryable, and NOT editable.

This is a limited version of the scale command. First, it only works on selected components. You provide a pivot in world space, and you can provide a rotation. This rotation affects the scaling, so that rather than scaling in X, Y, Z, this is scaling in X, Y, and Z after they have been rotated by the given rotation.

This allows selected components to be scaled in any arbitrary space, not just object or world space as the regular scale allows.

Scale values are always relative, not absolute.

Return value

None

Related

move, rotate, scale, xform

Flags

pivot, rotation
Long name (short name) Argument types Properties
-pivot(-p) linear linear linear create
The pivot position in world space (default is origin)
-rotation(-ro) angle angle angle create
The rotational offset for the scaling (default is none)

Flag can appear in Create mode of command Flag can appear in Edit mode of command
Flag can appear in Query mode of command Flag can be used more than once in a command.

MEL examples

scaleComponents -pivot 0 10 0 -rotation 30 40 50  2 2 2;