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setConstraintRestPosition
Script for setting the rest position of a constrained object.
The rest position is where a constrained object goes to when
the constraint is disabled (i.e. all weights equal zero).
Say you have a cup constrained to a skeleton. At frame 10, you
want the skeleton to set the object on the table, where it will remain.
Go to frame 10, select the cup and call this method to set the
rest position.
The constraint can now be disabled by setting its weight to 0,
and the cup will stay at its rest position.
None
setConstraintRestPosition;