softSelect is undoable, queryable, and editable.
This command allows you to change the soft modelling options.
In query mode, return type is based on queried flag.
Long name (short name) |
Argument types |
Properties |
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-compressUndo(-cu)
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int
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Controls how soft selection settings behave in undo:
- 0 means all changes undo individually
- 1 means all consecutive changes undo as a group
- 2 means only interactive changes undo as a group
When queried, returns an int indicating the current undo behaviour.
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-enableFalseColor(-efc)
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int
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Set soft select color feedback on or off.
When queried, returns an int indicating whether color feedback
is currently enabled.
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-softSelectColorCurve(-scc)
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string
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Sets the color ramp used to display false color feedback for soft selected
components in the viewport. The color curve is encoded as a string of comma
separated floating point values representing the falloff curve CVs. Each
CV is represented by 5 successive values: 3 RGB values (the color to use),
an input value (the selection weight), and a curve interpolation type.
When queried, returns a string containing the encoded CVs of the current
color feedback curve.
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-softSelectCurve(-ssc)
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string
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Sets the falloff curve used to calculate selection weights for components
within the falloff distance. The curve is encoded as a string of comma
separated floating point values representing the falloff curve CVs. Each
CV is represented by 3 successive values: an output value (the selection
weight at this point), an input value (the normalised falloff distance)
and a curve interpolation type.
When queried, returns a string containing the encoded CVs of the current
falloff curve.
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-softSelectDistance(-ssd)
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float
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Sets the falloff distance (radius) used for world and object space soft selection.
When queried, returns a float indicating the current falloff distance.
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-softSelectEnabled(-sse)
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int
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Sets soft selection based modeling on or off.
When queried, returns an int indicating the current state of the option.
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-softSelectFalloff(-ssf)
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int
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Sets the falloff mode:
- 0 for volume based falloff
- 1 for surface based falloff
- 2 for global falloff
When queried, returns an int indicating the falloff mode.
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-softSelectReset(-ssr)
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Resets soft selection to its default settings.
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-softSelectUVDistance(-sud)
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float
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Sets the falloff distance (radius) used for UV space soft selection.
When queried, returns a float indicating the current falloff distance.
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