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subdMapCut [-constructionHistory boolean] [-name string]
subdMapCut is undoable, queryable, and editable.
Cut along edges of the texture mapping. The cut edges become map borders.
In query mode, return type is based on queried flag.
polyClipboard, polyCylindricalProjection, polyEditUV, polyForceUV, polyMapDel, polyMapSew, polyMoveFacetUV, polyMoveUV, polyPlanarProjection, polyProjection, polySphericalProjection, polyUVSet, untangleUV
constructionHistory, name
Long name (short name) |
Argument types |
Properties |
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Common flags |
-constructionHistory(-ch)
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boolean
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Turn the construction history on or off (where applicable).
Q: When queried, this flag returns an int.
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-name(-n)
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string
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Name the resulting object.
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Flag can appear in Create mode of command
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Flag can appear in Edit mode of command
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Flag can appear in Query mode of command
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Flag can be used more than once in a command.
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// Opening up the textureView will make this example much easier to visualize.
// Create a cube
createSubdCube;
// Cut the map.
subdMapCut subdivCube1.sme[2560][2] subdivCube1.sme[2816][2] ;
// now that it's cut, we may move the row separately
// Move some UVs
subdEditUV -u 0 -v 0.05 subdivCube1.smm[21:22] subdivCube1.smm[25] ;