Long name (short name) |
Argument types |
Properties |
-browserView(-bv)
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Specifies whether to preview the render in the browser. This option is
swf only.
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-byFrame(-bf)
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float
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Specifies the frame increment.
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-camera(-c)
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string
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Specifies the camera to render.
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-combineFillsEdges(-cfe)
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Specifies whether fills and edges should be combined as a single object
in Flash. This option is swf only.
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-currentFrame(-cf)
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Specifies whether to render the current frame only.
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-curveTolerance(-ct)
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float
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Specifies the curve tolerance. Valid values are in the range: 0.0 to
15.0. The curve tolerance determines how aggressively the renderer tries
to fit a series of connected, consecutive line segments to a curve.
A value of 0.0 causes all line segments to be drawn without curve
fitting. A value of 15.0 causes aggressive curve fitting.
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-customExtension(-ce)
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string
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Specifies a custom extension to use for the filename. Any non-empty
string is valid.
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-detailLevel(-dl)
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int
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Specifies the detail level. Valid values are: 0 to 50. The smaller the
value, the more polygons may be combined to produce smaller files. A
higher value results in a more accurate render, but also larger files
and longer render times.
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-edgeColor(-ec)
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int int int
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Specifies the red, green, and blue components of the edge color. Valid
values are: 0 to 255 for each color component.
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-edgeDetail(-ed)
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Specifies whether edge detail should be rendered; ie. edges that
have an angle between the face normals of any two adjacent polygons
sharing an edge that is greater than the minimum edge angle (specified by
the -mea flag).
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-edgeStyle(-es)
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string
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Specifies the edge style. Valid values are: "Outline", "EntireMesh",
"None".
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-edgeWeight(-ew)
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float
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Specifies the edge weight to be used for all edges in points. There are
72 points per inch. A value of 0.0 specifies hairline edge weight.
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-endFrame(-ef)
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float
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-filenameFormat(-ff)
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string
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Specifies the file name format. Valid values are: "name", "name.ext",
"name.#.ext", "name.ext.#", "name.#", "name#.ext", "name_#.ext".
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-fillStyle(-fs)
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string
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Specifies the fill style. Valid values are: "SingleColor", "TwoColor",
"FourColor", "FullColor", "AverageColor", "AreaGradient",
"MeshGradient", "None". AreaGradient and MeshGradient are not available
for the eps and ai image formats.
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-flashVersion(-fv)
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int
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Specifies the Flash version of the swf output. Valid values are: 3, 4,
5. This option is swf only.
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-frameRate(-fr)
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int
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Specifies the frame rate. This option is for svg and swf only.
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-height(-h)
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int
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Specifies the height of the output image in pixels.
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-hiddenEdges(-he)
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Specifies whether hidden edges should be rendered; ie. edges that have
are not visible from the camera.
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-highlightLevel(-hl)
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int
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Specifies the highlight level. Valid values are: 1 to 8. The value
specifies how many concentric rings will be used to render an object's
highlight. This option is for the SingleColor, AverageColor, and
AreaGradient fill styles only.
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-highlights(-hi)
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Specifies whether highlights should be rendered. This option has no
effect for ai, eps, and svg. This option is for the SingleColor,
AverageColor, and AreaGradient fill styles only.
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-imageFormat(-if)
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string
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Specifies the image format to render. Valid values for the Windows and
Mac platforms are: "swf", "eps", "ai", "svg", "jpg", "iff", "sgi", "tga",
"tif", "bmp". Additional valid values for the Windows platform are:
"als", "cin", "gif", "yuv", "rla", "si". Additional valid values for the
Mac platform are: "pntg", "ps", "png", "pict", "qtif", "qt".
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-layer(-l)
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name
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Render the specified render layer.
Only this render layer will be rendered,
regardless of the renderable attribute value of the render layer.
The layer name will be appended to the output image file name.
The specified render layer becomes the current render layer before rendering,
and remains as current render layer after the rendering.
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-minEdgeAngle(-mea)
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float
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Specifies the minimum edge angle in degrees. Valid values are: 0.0 to
90.0. This angle is the minimum angle between adjacent polygon face
normals that is used to determine if the edge is rendered when the -ed
flag is specified.
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-outlinesAtIntersections(-oai)
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boolean
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Specifies if edges should be drawn when two polygons intersect. By default
this flag is enabled.
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-outputFileName(-of)
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string
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Specifies the output file name.
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-pixelAspectRatio(-par)
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float
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Specifes the pixel aspect ratio.
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-reflectionDepth(-rd)
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int
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Specifies the reflection depth. Valid values are: 1 to 4. The value
specifies how many levels of reflection will be applied. This option has
no effect for ai, eps, and svg.
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-reflections(-rf)
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Specifies whether reflections should be rendered. This option has no
effect for ai, eps, and svg.
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-renderLayers(-rl)
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Specifies whether render layers should be rendered into separate files.
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-renderOptimization(-ro)
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string
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Specifies the render optimization. Valid values are: "Safe", "Good",
"Aggressive".
"Safe" will remove redundant geometry.
"Good" removes redundant geometry as well as sub-pixel
geometry that would not be visible without zooming
into the high detail area.
"Agressive" removes all of the geometry that "Good" removes
but will also remove geometry at slightly above the
single pixel level making it possible to visibly detect
the removed geometry without zooming in on the affected region.
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-renderView(-rv)
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Specifies whether to display the rendered image to the render view. This
option is not applicable when batch rendering.
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-secondaryCurveFitting(-scf)
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boolean
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Specifies whether to do secondary curve fitting.
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-shadows(-sh)
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Specifies whether shadows should be rendered. This option has no
effect for ai, eps, and svg.
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-showBackFaces(-sb)
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Specifies whether back faces will should be rendered; ie. faces whose
normals are pointed away from the camera.
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-startFrame(-sf)
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float
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Specifies the start frame.
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-svgAnimation(-sa)
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string
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Specifies the SVG animation type. Valid values are: "Native",
"HTMLScript". This option is SVG only.
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-svgCompression(-sc)
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Specifies whether the SVG output should be compressed. This option is
svg only.
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-width(-w)
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int
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Specifies the width of the output image in pixels.
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