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assignViewportFactories([string], [materialFactory=string], [nodeType=string], [textureFactory=string])
Note: Strings representing object names and arguments must be separated by commas. This is not depicted in the synopsis.
assignViewportFactories is NOT undoable, queryable, and editable.
Sets viewport factories for displays as materials or textures.None
In query mode, return type is based on queried flag.
Long name (short name) | Argument types | Properties | ||
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materialFactory(mf)
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string
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nodeType(nt)
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string
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textureFactory(tf)
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string
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Flag can appear in Create mode of command | Flag can appear in Edit mode of command |
Flag can appear in Query mode of command | Flag can have multiple arguments, passed either as a tuple or a list. |
import maya.cmds as cmds # To set the viewport factories for all dgs_material nodes. # cmds.assignViewportFactories( materialFactory='MentalRayMaterial', textureFactory='MentalRayTexture', nodeType='dgs_material' )