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audioTrack([insertTrack=uint], [lock=boolean], [mute=boolean], [numTracks=uint], [removeEmptyTracks=boolean], [removeTrack=uint], [solo=boolean], [swapTracks=[uint, uint]], [title=string], [track=uint])
Note: Strings representing object names and arguments must be separated by commas. This is not depicted in the synopsis.
audioTrack is undoable, queryable, and editable.
This command is used for inserting and removing tracks related to the audio clips displayed in the sequencer. It can also be used to modify the track state, for example, to lock or mute a track.
None
In query mode, return type is based on queried flag.
shot, audio, sequencer, track
insertTrack, lock, mute, numTracks, removeEmptyTracks, removeTrack, solo, swapTracks, title, track
Flag can appear in Create mode of command
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Flag can appear in Edit mode of command
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Flag can appear in Query mode of command
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Flag can have multiple arguments, passed either as a tuple or a list.
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import maya.cmds as cmds
# Move the audio clip named "audio2" to track 3
#
cmds.audioTrack( 'audio2', track=3 )
# Lock the track containing the audio clip named "audio1"
#
cmds.audioTrack( 'audio1', lock=True )
# Remove any empty tracks
#
cmds.audioTrack(removeEmptyTracks=True)
# audioTrack -q -track audio1;
#
cmds.audioTrack( 'audio1', q=True, track=True )