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frameBufferName([autoTruncate=boolean], [camera=string], [renderLayer=string], [renderPass=string])
Note: Strings representing object names and arguments must be separated by commas. This is not depicted in the synopsis.
frameBufferName is NOT undoable, NOT queryable, and NOT editable.
Returns the frame buffer name for a given renderPass renderLayer and
camera combination. Optionally, this command can apply a name truncation
algorithm so that the frameBuffer name will respect the maximum length
imposed by the destination file format, if applicable.
render, pass
autoTruncate, camera, renderLayer, renderPass
Long name (short name) |
Argument types |
Properties |
autoTruncate(a)
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boolean
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use this flag to apply a name truncation algorithm so that the frameBuffer
name will respect the maximum length imposed by the destination file format,
if applicable.
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camera(c)
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string
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renderLayer(l)
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string
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renderPass(p)
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string
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Flag can appear in Create mode of command
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Flag can appear in Edit mode of command
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Flag can appear in Query mode of command
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Flag can have multiple arguments, passed either as a tuple or a list.
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import maya.cmds as cmds
cmds.frameBufferName(renderLayer='layer1', renderPass='renderPass1', camera='camera1')