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hwReflectionMap([backTextureName=string], [bottomTextureName=string], [cubeMap=boolean], [decalMode=boolean], [enable=boolean], [frontTextureName=string], [leftTextureName=string], [rightTextureName=string], [sphereMapTextureName=string], [topTextureName=string])
Note: Strings representing object names and arguments must be separated by commas. This is not depicted in the synopsis.
hwReflectionMap is undoable, queryable, and editable.
This command creates a hwReflectionMap node for having reflection on
textured surfaces that currently have their boolean attribute
displayHWEnvironment set to true.
string | (name of the created hwReflectionMap node) |
In query mode, return type is based on queried flag.
backTextureName, bottomTextureName, cubeMap, decalMode, enable, frontTextureName, leftTextureName, rightTextureName, sphereMapTextureName, topTextureName
Long name (short name) |
Argument types |
Properties |
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backTextureName(bkn)
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string
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This flag specifies the file texture name for the back side of the cube.
Default is none
When queried, this flag returns a string.
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bottomTextureName(bmn)
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string
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This flag specifies the file texture name for the bottom side of the cube.
Default is none
When queried, this flag returns a string.
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cubeMap(cm)
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boolean
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If on, the reflection of the textures is done using the cube mapping.
Default is false. The reflection is done using sphere mapping.
When queried, this flag returns a boolean.
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decalMode(dm)
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boolean
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If on, the reflection color replaces the surface shading.
Default is false. The reflection is multiplied to the surface shading.
When queried, this flag returns a boolean.
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enable(en)
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boolean
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If on, enable the corresponding hwReflectionMap node.
Default is false.
When queried, this flag returns a boolean.
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frontTextureName(ftn)
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string
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This flag specifies the file texture name for the front side of the cube.
Default is none
When queried, this flag returns a string.
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leftTextureName(ltn)
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string
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This flag specifies the file texture name for the left side of the cube.
Default is none
When queried, this flag returns a string.
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rightTextureName(rtn)
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string
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This flag specifies the file texture name for the right side of the cube.
Default is none
When queried, this flag returns a string.
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sphereMapTextureName(smn)
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string
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This flag specifies the file texture name for the sphere mapping option.
Default is none
When queried, this flag returns a string.
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topTextureName(tpn)
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string
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This flag specifies the file texture name for the top side of the cube.
Default is none
When queried, this flag returns a string.
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Flag can appear in Create mode of command
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Flag can appear in Edit mode of command
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Flag can appear in Query mode of command
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Flag can have multiple arguments, passed either as a tuple or a list.
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import maya.cmds as cmds
cmds.hwReflectionMap( cm=1, en=1, ftn='D:\\Textures\\room.front.jpg', bkn='D:\\Textures\\room.back.jpg', tpn='D:\\Textures\\room.top.jpg', bmn='D:\\Textures\\room.bottom.jpg', ltn='D:\\Textures\\room.left.jpg', rtn='D:\\Textures\\room.right.jpg', smn='D:\\Textures\\room.front.jpg' )