Long name (short name) |
Argument types |
Properties |
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autoJointOrient(ajo)
|
string
|
 
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Specifies the joint orientation. Valid string choices are
permutations of the axes; "none", "xyz", "yzx", "zxy", "xzy", "yxz",
"zyx". The first letter determines which axis is aligned with the
bone.
C: The default is "xyz".
Q: When queried, this flag returns a string.
|
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autoPriorityH(apH)
|
boolean
|
 
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Specifies if the ikHandle's priority is assigned
automatically.
C: The default is off.
Q: When queried, this flag returns an int.
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createIKHandle(ikh)
|
boolean
|
 
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Enables the joint tool to create an ikHandle when the tool
is completed.
C: The default is off.
Q: When queried, this flag returns an int.
|
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degreeOfFreedomJ(dJ)
|
string
|
 
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Specifies the degrees of freedom for all of the joints
created by the tool. Valid string choices are the free axes;
"x", "y", "z", "xy", "xz", "yz", "xyz", and "none".
C: The default is "xyz".
Q: When queried, this flag returns a string.
|
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exists(ex)
|
boolean
|
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Returns true or false depending upon whether the
specified object exists. Other flags are ignored.
|
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forceSolverH(fsH)
|
boolean
|
 
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Specifies if the ikSolver for the ikHandle is enabled.
C: The default is on.
Q: When queried, this flag returns an int.
|
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image1(i1)
|
string
|
 
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|
First of three possible icons representing the tool
associated with the context.
|
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image2(i2)
|
string
|
 
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Second of three possible icons representing the tool
associated with the context.
|
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image3(i3)
|
string
|
 
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Third of three possible icons representing the tool
associated with the context.
|
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jointAutoLimits(jal)
|
boolean
|
 
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|
Automatically computes the joint limits based on the
kind of joint created.
C: The default is off.
Q: When queried, this flag returns an int.
|
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jointOrientationJ(joJ)
|
[angle, angle, angle]
|
 
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Sets the orientation of the joints created by the tool.
If autoJointOrient in on, these values will be ignored.
C: The default is 0 0 0.
Q: When queried, this flag returns an array of three floats.
|
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largeBoneLength(lbl)
|
float
|
 
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Specifies the length above which bones should be assigned the largeBoneRadius.
|
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largeBoneRadius(lbr)
|
float
|
 
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Specifies the radius for bones whose length is above the largeBoneLength
|
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poWeightH(pwH)
|
float
|
 
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Specifies the position/orientation weight of the ikHandle.
C: The default is 1.
Q: When queried, this flag returns a float.
|
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priorityH(pH)
|
int
|
 
|
|
Specifies the priority of the ikHandle.
C: The default is on.
Q: When queried, this flag returns an int.
|
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scaleCompensateJ(scJ)
|
boolean
|
 
|
|
Specifies if scale compensate is enabled.
C: The default is on.
Q: When queried, this flag returns an int.
|
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scaleJ(sJ)
|
[float, float, float]
|
 
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|
Sets the scale for the joints created by the tool.
C: The default is 1 1 1.
Q: When queried, this flag returns an array of three floats.
|
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scaleOrientationJ(soJ)
|
[angle, angle, angle]
|
 
|
|
Sets the current value for the scale orientation.
If autoJointOrient in on, these values will be ignored.
C: The default is 0 0 0.
Q: When queried, this flag returns an array of three floats.
|
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secondaryAxisOrient(sao)
|
string
|
 
|
|
Specifies the orientation of the secondary rotate axis.
Valid string choices are: "xup", "xdown",
"yup", "ydown", "zup", "zdown", "none".
|
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smallBoneLength(sbl)
|
float
|
 
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Specifies the length below which bones should be assigned the smallBoneRadius.
|
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smallBoneRadius(sbr)
|
float
|
 
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Specifies the radius for bones whose length is below the smallBoneLength.
|
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snapHandleH(snH)
|
boolean
|
 
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|
Sepcifies if snapping is enabled for the ikHandle.
C: The default is on.
Q: When queried, this flag returns an int.
|
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solverTypeH(stH)
|
string
|
 
|
|
Sets the name of the solver to use with the ikHandle.
C: The default is the solver set to the default in the user
preferences.
Q: When queried, this flag returns a string.
|
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stickyH(sH)
|
string
|
 
|
|
Specifies if the ikHandle is sticky or not. If "sticky" is
passed then the ikHandle will be sticky. If "off" is used then
ikHandle stickiness will be turned off.
C: The default is "off".
Q: When queried, this flag returns a string.
|
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symmetry(sym)
|
boolean
|
 
|
|
Automaticaly create a symmetry joint based if symmetry is on.
C: The default is off.
Q: When queried, this flag returns an int.
|
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symmetryAxis(sa)
|
string
|
 
|
|
Automaticaly create a symmetry joint use x, y , z axis or combination to do the symmetry.
C: The default is x.
Q: When queried, this flag returns a string.
|
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variableBoneSize(vbs)
|
int
|
 
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Specifies whether or not variable bone length and radius settings should be used.
|
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weightH(wH)
|
float
|
 
|
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Specifies the weight of the ikHandle. The weight is
relative to the other ikHandles in the scene.
C: The default is 1.
Q: When queried, this flag returns a float.
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