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Synopsis

polyClean([caching=boolean], [cleanEdges=boolean], [cleanPartialUVMapping=boolean], [cleanVertices=boolean], [constructionHistory=boolean], [name=string], [nodeState=int])

Note: Strings representing object names and arguments must be separated by commas. This is not depicted in the synopsis.

polyClean is undoable, queryable, and editable.

polyClean will attempt to remove components that are invalid in the description of a poly mesh.

Return value

stringThe node name.

In query mode, return type is based on queried flag.

Related

polyInfo

Flags

caching, cleanEdges, cleanPartialUVMapping, cleanVertices, constructionHistory, name, nodeState
Long name (short name) Argument types Properties
cleanEdges(ce) boolean createqueryedit
If true, the operation will look for and delete edges that are not associated with any face in the mesh.
cleanPartialUVMapping(cpm) boolean createqueryedit
If true, the operation will look for any faces on the mesh that do not have complete UV mapping. Maya requires that all vertices that make up a mesh face have valid UV data associated with them, or that none of the vertices withing the face have associated UVs.
cleanVertices(cv) boolean createqueryedit
If true, the operation will look for and delete vertices that are not associated with any face in the mesh.
Common flags
caching(cch) boolean createedit
Toggle caching for all attributes so that no recomputation is needed.
constructionHistory(ch) boolean createquery
Turn the construction history on or off (where applicable). If construction history is on then the corresponding node will be inserted into the history chain for the mesh. If construction history is off then the operation will be performed directly on the object.
Note: If the object already has construction history then this flag is ignored and the node will always be inserted into the history chain.
name(n) string create
Give a name to the resulting node.
nodeState(nds) int createqueryedit
Defines how to evaluate the node.
  • 0: Normal
  • 1: PassThrough
  • 2: Blocking
  • 3: Internally disabled. Will return to Normal state when enabled
  • 4: Internally disabled. Will return to PassThrough state when enabled
  • 5: Internally disabled. Will return to Blocking state when enabled

Flag can appear in Create mode of command Flag can appear in Edit mode of command
Flag can appear in Query mode of command Flag can have multiple arguments, passed either as a tuple or a list.

Python examples

import maya.cmds as cmds

import maya.cmds as cmds

cmds.polyCube()
cmds.polyClean()