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polyClean([caching=boolean], [cleanEdges=boolean], [cleanPartialUVMapping=boolean], [cleanVertices=boolean], [constructionHistory=boolean], [name=string], [nodeState=int])
Note: Strings representing object names and arguments must be separated by commas. This is not depicted in the synopsis.
polyClean is undoable, queryable, and editable.
polyClean will attempt to remove components that are invalid in the description of a poly mesh.
In query mode, return type is based on queried flag.
polyInfo
caching, cleanEdges, cleanPartialUVMapping, cleanVertices, constructionHistory, name, nodeState
Long name (short name) |
Argument types |
Properties |
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cleanEdges(ce)
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boolean
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If true, the operation will look for and delete edges that are
not associated with any face in the mesh.
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cleanPartialUVMapping(cpm)
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boolean
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If true, the operation will look for any faces on the mesh that do
not have complete UV mapping. Maya requires that all vertices that
make up a mesh face have valid UV data associated with them, or that
none of the vertices withing the face have associated UVs.
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cleanVertices(cv)
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boolean
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If true, the operation will look for and delete vertices that are
not associated with any face in the mesh.
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Common flags |
caching(cch)
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boolean
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Toggle caching for all attributes so that no recomputation is needed.
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constructionHistory(ch)
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boolean
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Turn the construction history on or off (where applicable). If
construction history is on then the corresponding node will be
inserted into the history chain for the mesh. If construction history
is off then the operation will be performed directly on the object.
Note: If the object already has construction history then
this flag is ignored and the node will always be inserted into
the history chain.
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name(n)
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string
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Give a name to the resulting node.
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nodeState(nds)
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int
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Defines how to evaluate the node.
- 0: Normal
- 1: PassThrough
- 2: Blocking
- 3: Internally disabled. Will return to Normal state when enabled
- 4: Internally disabled. Will return to PassThrough state when enabled
- 5: Internally disabled. Will return to Blocking state when enabled
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Flag can appear in Create mode of command
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Flag can appear in Edit mode of command
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Flag can appear in Query mode of command
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Flag can have multiple arguments, passed either as a tuple or a list.
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import maya.cmds as cmds
import maya.cmds as cmds
cmds.polyCube()
cmds.polyClean()