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polyCrease([createHistory=boolean], [operation=uint], [relativeValue=float], [value=float], [vertexValue=float])
Note: Strings representing object names and arguments must be separated by commas. This is not depicted in the synopsis.
polyCrease is undoable, queryable, and editable.
Command to set the crease values on the edges or vertices
of a poly. The crease values are used by the smoothing
algorithm.
boolean | Success or Failure. |
In query mode, return type is based on queried flag.
poly, crease, smooth, subdiv
polySmooth
createHistory, operation, relativeValue, value, vertexValue
Long name (short name) |
Argument types |
Properties |
createHistory(ch)
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boolean
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For objects that have no construction history, this flag can be used
to force the creation of construction history for creasing. By default,
history is not created if the object has no history. Regardless of this
flag, history is always created if the object already has history.
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operation(op)
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uint
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|
Operation to perform. Valid values are:
0: Crease the specified components.
1: Remove the crease values for the specified components.
2: Remove all crease values from the mesh.
Default is 0.
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relativeValue(rv)
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float
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Specifies a new relative value for all selected vertex and edge components.
This flag can not be used at the same time as either the value or vertexValue
flags.
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value(v)
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float
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Specifies the crease value for the selected edge components.
When specified multiple times, the values are assigned respectively to
the specified edges.
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vertexValue(vv)
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float
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Specifies the crease value for the selected vertex components.
When specified multiple times, the values are assigned respectively to
the specified vertices.
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Flag can appear in Create mode of command
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Flag can appear in Edit mode of command
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Flag can appear in Query mode of command
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Flag can have multiple arguments, passed either as a tuple or a list.
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import maya.cmds as cmds
# To set a crease value of 0.9 on the selected edges or vertices
cmds.polyCrease( value=0.9 )