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polyCreateFacetCtx([append=boolean], [maximumNumberOfPoints=int], [planarConstraint=boolean], [subdivision=int])
Note: Strings representing object names and arguments must be separated by commas. This is not depicted in the synopsis.
polyCreateFacetCtx is undoable, queryable, and editable.
Create a new context to create polygonal objects
None
In query mode, return type is based on queried flag.
append, maximumNumberOfPoints, planarConstraint, subdivision
Long name (short name) |
Argument types |
Properties |
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append(ap)
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boolean
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Allows to switch to polyAppendFacetCtx tool
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maximumNumberOfPoints(mp)
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int
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Allows the ability to set a upper bound on the number of
points in interactively place before polygon is
created. A value less than 2 will mean that there is no
upper bound.
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planarConstraint(pc)
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boolean
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allows/avoid new facet to be non-planar.
If on, all new points will be projected onto
current facet plane.
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subdivision(s)
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int
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number of sub-edges created for each new edge. Default is 1.
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Flag can appear in Create mode of command
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Flag can appear in Edit mode of command
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Flag can appear in Query mode of command
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Flag can have multiple arguments, passed either as a tuple or a list.
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import maya.cmds as cmds
# Create a new poly facet create context, set it to add four vertices per new edge, then switch to it
cmds.polyCreateFacetCtx('polyCreateFacetCtx1', s=4)
cmds.setToolTo('polyCreateFacetCtx1')