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renderSettings([camera=string], [customTokenString=string], [firstImageName=boolean], [fullPath=boolean], [fullPathTemp=boolean], [genericFrameImageName=string], [imageGenericName=boolean], [lastImageName=boolean], [layer=string], [leaveUnmatchedTokens=boolean])
Note: Strings representing object names and arguments must be separated by commas. This is not depicted in the synopsis.
renderSettings is NOT undoable, NOT queryable, and NOT editable.
Query interface to the common tab of the render settings
render, settings
camera, customTokenString, firstImageName, fullPath, fullPathTemp, genericFrameImageName, imageGenericName, lastImageName, layer, leaveUnmatchedTokens
Long name (short name) |
Argument types |
Properties |
camera(cam)
|
string
|
|
|
Specify a camera that you want to replace the current renderable camera
|
|
customTokenString(cts)
|
string
|
|
|
Specify a custom key-value string to use to replace custom tokens in
the file name. Use with firstImageName or lastImageName. Basic tokens
(Scene, Layer, RenderLayer, Camera, Version, Extension) will be
automatically expanded. Any other tokens must be specified here to
be expanded.
The format of the string is a space separated list of tokens-value pairs.
For example, if the file name string is "myFile_<myToken>_<myOtherToken>_v"
then the argument to this flag string should take the form
"myToken=myTokenValue myOtherToken=myOtherTokenValue".
|
|
firstImageName(fin)
|
boolean
|
|
|
Returns the first image name
|
|
fullPath(fp)
|
boolean
|
|
|
Returns the full path for the image using the current project. Use with
firstImageName, lastImageName, or genericFrameImageName.
|
|
fullPathTemp(fpt)
|
boolean
|
|
|
Returns the full path for the preview render of the image using the current
project. Use with firstImageName, lastImageName, or genericFrameImageName.
|
|
genericFrameImageName(gin)
|
string
|
|
|
Returns the generic frame image name with the custom specified frame
index token
|
|
imageGenericName(ign)
|
boolean
|
|
|
Returns the image generic name
|
|
lastImageName(lin)
|
boolean
|
|
|
Returns the last image name
|
|
layer(lyr)
|
string
|
|
|
Specify a render layer name that you want to replace the current render layer
|
|
leaveUnmatchedTokens(lut)
|
boolean
|
|
|
Do not remove unmatched tokens from the name string. Use with
firstImageName or lastImageName.
|
|
Flag can appear in Create mode of command
|
Flag can appear in Edit mode of command
|
Flag can appear in Query mode of command
|
Flag can have multiple arguments, passed either as a tuple or a list.
|
import maya.cmds as cmds
# Get the name of the first and last image for the current layer
fl = cmds.renderSettings(firstImageName=True, lastImageName=True)
print( 'First image is '+fl[0] )
# This is the empty string if the scene is not set for animation
if fl[1] == '':
print('Not rendering animation');
else:
print( 'Last image is '+fl[1] )