Go to: Synopsis. Return value. Flags. Python examples.
scriptedPanelType(
[string]
, [addCallback=string], [copyStateCallback=string], [createCallback=string], [customView=boolean], [defineTemplate=string], [deleteCallback=string], [exists=boolean], [initCallback=string], [obsolete=boolean], [removeCallback=string], [retainOnFileOpen=boolean], [saveStateCallback=string], [unique=boolean], [useTemplate=string])
Note: Strings representing object names and arguments must be separated by commas. This is not depicted in the synopsis.
scriptedPanelType is undoable, queryable, and editable.
This command defines the callbacks for a type of scripted panel. The panel type
created by this command is then used when creating a scripted panel. See also
the 'scriptedPanel' command.
string | The name of the scripted panel type. |
In query mode, return type is based on queried flag.
addCallback, copyStateCallback, createCallback, customView, defineTemplate, deleteCallback, exists, initCallback, obsolete, removeCallback, retainOnFileOpen, saveStateCallback, unique, useTemplate
Long name (short name) |
Argument types |
Properties |
|
addCallback(acb)
|
string
|
|
|
This flag specifies the callback procedure for adding the panel
to a particular control layout. The parent layout is guaranteed to be
the current default layout when the proc is called. If its name is
required then it can be queried with 'setParent -q'. Any editors should
be parented here.
global proc procName (string $panelName) { .... }
|
|
copyStateCallback(ocb)
|
string
|
|
|
This flag specifies the callback procedure for copying the state of
the panel when a tear-off copy of the panel is made. The callback proc has the form:
global proc procName (string $panelName, string $newPanelName) { .... }
This procedure will be executed immediately after the addCallback
procedure has finished executing. At that point, the copied panel will be
fully created and accessible to facilitate copying of panel settings.
Note: the addCallback procedure is called after the createCallback
procedure has been called.
|
|
createCallback(ccb)
|
string
|
|
|
This flag specifies the callback procedure for initially creating
the panel object. No UI should be created here. Any editors owned
by the panel should be created here unparented.
The callback proc has the form:
global proc procName (string $panelName) { .... }
|
|
customView(cv)
|
boolean
|
|
|
This flag specifies if this view is a custom 3d view for
MPx3dModelView types. This flag should only be used for
MPx3dModelView types.
|
|
defineTemplate(dt)
|
string
|
|
|
Puts the command in a mode where any other flags and args are
parsed and added to the command template specified in the argument.
They will be used as default arguments in any subsequent
invocations of the command when templateName is set as the
current template.
|
|
deleteCallback(dcb)
|
string
|
|
|
This flag specifies the callback procedure for final deletion of
the panel. The callback proc has the form:
global proc procName (string $panelName) { .... }
|
|
exists(ex)
|
boolean
|
|
|
Returns whether the
specified object exists or not. Other flags are ignored.
|
|
initCallback(icb)
|
string
|
|
|
This flag specifies the callback procedure for the initialize
callback. This will be called on file -new and file -open to give the
panel an opportunity to re-initialize to a starting state, if required.
The panel may be parented or unparented at this time.
The callback proc has the form:
global proc procName (string $panelName) { .... }
|
|
obsolete(o)
|
boolean
|
|
|
This flag specifies that this type is no longer used in Maya.
|
|
removeCallback(rcb)
|
string
|
|
|
This flag specifies the callback procedure for removing the panel
from its current control layout. Any editors should be unparented here.
The callback proc has the form:
global proc procName (string $panelName) { .... }
|
|
retainOnFileOpen(rfo)
|
boolean
|
|
|
This flag specifies if panels of this type should be retained after
restoring panel cofiguration during file open. Default value is false.
|
|
saveStateCallback(scb)
|
string
|
|
|
This flag specifies the callback procedure for saving the state of
the panel. The callback proc has the form:
global proc string procName (string $panelName) { .... }
Note that the proc returns a string. This string will be executed after
the createCallback has been called to facilitate restoring the panel
state.
|
|
unique(u)
|
boolean
|
|
|
This flag specifies if only one instance of this type of panel can exist
at a given time.
|
|
useTemplate(ut)
|
string
|
|
|
Force the command to use a command template other than
the current one.
|
|
Flag can appear in Create mode of command
|
Flag can appear in Edit mode of command
|
Flag can appear in Query mode of command
|
Flag can have multiple arguments, passed either as a tuple or a list.
|
import maya.cmds as cmds
// NOTE: The scriptedPanelType command does not support python
// callbacks; these callbacks must be MEL.
global proc sampleCreateCallback(string $panelName) {
//
// Description:
// Create any editors unparented here and do
// any other initialization required.
//
// In this example we will only declare a global array to
// maintain some state information.
//
global float $gSampleState[5];
}
global proc sampleInitCallback(string $panelName) {
//
// Description:
// Re-initialize the panel on file -new or file -open.
//
// In this example we will only re-init the global array.
//
global float $gSampleState[];
$gSampleState[0] = 20.2;
$gSampleState[1] = 50.5;
$gSampleState[2] = 34.7;
$gSampleState[3] = 2.0;
$gSampleState[4] = 1.0;
}
global proc sampleAddCallback(string $panelName) {
//
// Description: Create UI and parent any editors.
//
global float $gSampleState[];
columnLayout -adj true topCol;
separator -style "none" -h 10;
frameLayout -l "Sliders" -mw 10;
columnLayout -adj true sampleCol;
separator -style "none" -h 10;
floatSliderGrp -l "Property A" -f true
-v $gSampleState[0]
fsg1;
floatSliderGrp -l "Property B" -f true
-v $gSampleState[1]
fsg2;
floatSliderGrp -l "Property C" -f true
-v $gSampleState[2]
fsg3;
separator -style "none" -h 10;
setParent ..;
setParent ..;
separator -style "none" -h 10;
frameLayout -l "Radio Buttons" -mw 10;
columnLayout sampleCol2;
separator -style "none" -h 10;
radioButtonGrp -nrb 3
-l "Big Options"
-la3 "Option 1" "Option 2" "Option 3"
-select $gSampleState[3]
rbg;
radioButtonGrp -nrb 3
-l "Little Options"
-la3 "Option 4" "Option 5" "Option 6"
-select $gSampleState[4]
rbg2;
separator -style "none" -h 10;
}
global proc sampleRemoveCallback(string $panelName) {
//
// Description:
// Unparent any editors and save state if required.
//
global float $gSampleState[];
// Scope the control names to this panel.
//
string $control = `scriptedPanel -q -control $panelName`;
setParent $control;
$gSampleState[0] = `floatSliderGrp -q -v fsg1`;
$gSampleState[1] = `floatSliderGrp -q -v fsg2`;
$gSampleState[2] = `floatSliderGrp -q -v fsg3`;
$gSampleState[3] = `radioButtonGrp -q -sl rbg`;
$gSampleState[4] = `radioButtonGrp -q -sl rbg2`;
}
global proc sampleDeleteCallback(string $panelName) {
//
// Description:
// Delete any editors and do any other cleanup required.
}
global proc string sampleSaveStateCallback(string $panelName) {
//
// Description:
// Return a string that will restore the current state
// when it is executed.
global float $gSampleState[];
$indent = "\n\t\t\t";
return ($indent+"$gSampleState[0]="+$gSampleState[0]+";" +
$indent+"$gSampleState[1]="+$gSampleState[1]+";" +
$indent+"$gSampleState[2]="+$gSampleState[2]+";" +
$indent+"$gSampleState[3]="+$gSampleState[3]+";" +
$indent+"$gSampleState[4]="+$gSampleState[4]+";" +
$indent+"setSamplePanelState $panelName;\n" );
}
global proc setSamplePanelState( string $whichPanel ) {
//
// Description:
// This is a convenience proc to set the panel state from the
// global array
global float $gSampleState[];
// Scope the control names to this panel.
//
string $control = `scriptedPanel -q -control $whichPanel`;
if ("" != $control) {
setParent $control;
floatSliderGrp -e -v $gSampleState[0] fsg1;
floatSliderGrp -e -v $gSampleState[1] fsg2;
floatSliderGrp -e -v $gSampleState[2] fsg3;
if (0 != $gSampleState[3]) {
radioButtonGrp -e -sl $gSampleState[3] rbg;
};
if (0 != $gSampleState[4]) {
radioButtonGrp -e -sl $gSampleState[4] rbg2;
}
}
}
# Below is the python code to create and use scriptedPanelType and scriptedPanel using the MEL
# callbacks defined above.
# Use unique flag as we don't want two panels sharing the same global data.
cmds.scriptedPanelType( 'sampleScriptedPanelType', ccb='sampleCreateCallback', icb='sampleInitCallback', acb='sampleAddCallback', rcb='sampleRemoveCallback', dcb='sampleDeleteCallback', scb='sampleSaveStateCallback', unique=True )
# This script will create an unparented scripted panel, place it
# in one window, remove it, and place it in another window then
# return it to the first window.
#
#
# Create unparented scripted panel
#
cmds.scriptedPanel( 'sampleScriptedPanel', unParent=True, type='sampleScriptedPanelType', label='Sample' )
# Create a couple of windows and parent the scripted panel to the first.
#
cmds.window( 'sampleWin' )
cmds.frameLayout( 'frm', lv=False, bv=False )
cmds.scriptedPanel( 'sampleScriptedPanel', e=True, parent='sampleWin|frm' )
cmds.showWindow()
cmds.window( 'sampleWin2', w=cmds.window('sampleWin', q=True, w=True), h=cmds.window('sampleWin', q=True, h=True) )
cmds.frameLayout( 'frm', lv=False, bv=False )
cmds.showWindow()
# Reparent the scripted panel to the second window.
#
cmds.scriptedPanel( 'sampleScriptedPanel', e=True, unParent=True )
cmds.scriptedPanel( 'sampleScriptedPanel', e=True, parent='sampleWin2|frm' )
# Reparent the scripted panel back to the first window.
#
cmds.scriptedPanel( 'sampleScriptedPanel', e=True, unParent=True )
cmds.scriptedPanel( 'sampleScriptedPanel', e=True, parent='sampleWin|frm' )
# Close both windows
#
cmds.window( 'sampleWin', e=True, visible=False )
cmds.window( 'sampleWin2', e=True, visible=False )
# The scripted panel should appear in the Panel menu. Select
# Panels->Panel->Sample and the panel should appear in the main window.
#