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texSelectShortestPathCtx([exists=boolean], [image1=string], [image2=string], [image3=string])
Note: Strings representing object names and arguments must be separated by commas. This is not depicted in the synopsis.
texSelectShortestPathCtx is undoable, queryable, and editable.
Creates a new context to select shortest edge path between two vertices or UVs in the texture editor window.None
In query mode, return type is based on queried flag.
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exists(ex)
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boolean
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image1(i1)
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string
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image2(i2)
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string
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image3(i3)
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string
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import maya.cmds as cmds # To create a new poly shortest edge path context: # cmds.texSelectShortestPathCtx( 'PolyTexShortestPath' )