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A base node for the polygonal modifiers nodes. Polygonal modifier nodes apply topological, geometrical, or texture mapping transformations to existing polygons.

This node is abstract

Node nameParentsClassificationMFn typeCompatible function sets
polyModifierpolyBasegeometry

Attributes (9)

cacheInput, edgeIdMap, faceIdMap, inMeshCache, inputComponents, inputPolymesh, useInputComp, useOldPolyArchitecture, vertexIdMap

Long name (short name)TypeDefaultFlags
cacheInput (cin) integer0outputinputhidden
Attribute to control the caching of input data for the interactive evaluation of this node. This is truly a counter of the number of UI clients looking to edit the attributes of this node. eg. If AttributeEditor and channelBox is active with this node visible, the value would be 2. When all UI clients are non-active, the count will be zero thereby doing no caching of input data. To benefit from this attribute, one should increment the value of this attribute, then make all the changes to the control attributes present in this node, and finally decrement the value of this attribute. Doing so, will make sure that efficient computation is done without occupying too much extra memory. Not affected-by nor affects any other attribute. ie, setting this attribute will not trigger evaluation. You should wait for next valid evaluation.
edgeIdMap (emap) boolfalseoutputinputhidden
Should the API watch for the edge ID modification?
faceIdMap (fmap) boolfalseoutputinputhidden
Should the API watch for the face ID modification?
inputPolymesh (ip) meshNULLoutputinputconnectablehidden
Input object : the object to modify. A mesh is another DG node.
inMeshCache (imc) meshNULLoutputinputhidden
Input cached object : For interaction purposes, this cached data can be read, by by-passing the evaluation
inputComponents (ics) componentListNULLoutputinputconnectablestorable
Input components that this node is to work on.
useInputComp (uic) boolfalseoutputinputconnectablestorablehidden
Determine what part that cut works on. False means using active group from poly geom while True means using aInputComp attribute.
useOldPolyArchitecture (uopa) boolfalseoutputinputstorablehidden
Attribute to specify if the old poly architecture needs to be used for the evaluation of this node. SHOULD NOT BE SET OR MODIFIED BY THE USER!!
vertexIdMap (vmap) boolfalseoutputinputhidden
Should the API watch for the vertex ID modification?