You can give different objects in the scene the same name, but two sibling nodes (nodes with the same parent) cannot have the same name.
Note:
In node and attribute names, all punctuation except for the underscore (_) and the pound sign (#) are illegal characters.
To change the name of an object or node
- Do one of the following:
- Select an object or node and edit its name at the top of the Attribute Editor.
- Double-click a node in the Outliner.
- Right-click a node in the Hypergraph and select Rename.
To rename multiple objects at once
- Select the objects.
- Open the pop-up menu next to the input field(s) on the Status line and select Rename.
- Type the base name for all the objects. Maya renames the objects to have the base name plus an incremental number.
Tip: When typing values into the Rename field:
- Press the Enter key on the numeric keypad to enter the value and keep the focus in the field.
- Press the Enter or Return key on the keyboard to enter the value and return the focus to the view windows.
To add a prefix to the names of a parent node and all its children
- Select the parent node and select .
To search and replace names in the scene
- Select .
You can search and replace all node names in the scene, selected node names, or node names in a hierarchy.