The Bifröst liquid and aero property nodes contain attributes that control the simulation. Some of the attribute groups are common, but many are specific to the different types of simulation.
Container Attributes
- Enable
- Enables evaluation of the entire container node.
- Evaluation Type
- Controls how the node is evaluated. Normally, this should not be changed.
- Simulation
- The node gets evaluated based on the previous frame.
- Property
- The node is used only to set values used by other nodes.
- Mesh Property
- The node is used to set values on polygon mesh objects, such as emitters, colliders, accelerators, and other meshes used in a simulation.
- Per Frame
- The node is evaluated every frame, but does not depend on the previous frame. This mode can be used for animation or reading cache files.