You can map textures to tubes, leaves, and flowers. The procedures that follow use the tree and file texture shown below to illustrate the effects of mapping. The file texture has an alpha channel, so the black areas are transparent when opacity is mapped.
To map a file texture to tubes and branches
- In the
Paint Effects Brush Settings window, or the brush
Attribute Editor, expand the
Texturing panel. For details on the settings you will work with, see
Texturing brush settings.
- Turn on
Map Color to map the color to the texture, and adjust the scale and offset if necessary.
- Turn on
Map Opacity to map the opacity, and adjust the scale and offset if necessary.
- Beside
Texture Type, select
File.
- In the
Image Name box, type the name of the image file you want to use for the file texture, or click the folder icon and select it.
To map a file texture to leaves
- In the
Paint Effects Brush Settings window, or the brush
Attribute Editor, expand
.
- Under
Leaves, in the
Leaf Curl section, turn on
Leaf Use Branch Tex.
When turned on, the texture applied to the tubes and branches (in this example, the arrow), is also applied to the leaves.
When turned off, the texture is mapped to the UV coordinates of the leaf. Opacity (or alpha) is mapped automatically.
- In the
Image Name box, type the name of the image file you want to use for the file texture, or click the folder icon and select it.
To map a file texture to flowers
- In the
Paint Effects Brush Settings window, or the brush
Attribute Editor, expand
.
- Under
Flowers, in the
Petal Curl section, turn on
Flower Use Branch Tex.
When turned on, the texture applied to the tubes and branches (in this example, the arrow), is also applied to the flowers.
When turned off, the texture is mapped to the UV coordinates of the flower. Opacity (or alpha) is mapped automatically.
- In the
Image Name box, type the name of the image file you want to use for the file texture, or click the folder icon and select it.