Using the Spline Width Ramp, you can create custom shapes from spline primitives by varying width values at specified points along their length. Values generated by the ramp are multipliers for the set Width attribute value. The Width Ramp is useful for creating feathers, scales, leaves, or other custom shapes from spline primitives.
To shape spline primitives using the Width Ramp
You can also select a point, and then enter a value beside Selected Position.
You can also select a point, and then enter a value beside Selected Value.
In some cases, shapes generated by the Spline Width Ramp do not render properly. For example, the rendered spline edges appear rounded instead of sharp. This is due to a default mental render setting applied at render time.
You can override the render setting do the following:
select miDefaultOptions;
The miDefaultOptions display in the Attribute Editor.