If you right-click anywhere in the Time Slider, a menu is displayed for animation control operations. These operations work on keys of the currently selected objects.
Cut, Copy, and Delete affect the keys at the current time or in the selected ranges. Cut and Copy place the selected keys on an internal clipboard for pasting, and Delete removes the selected keys from the timeline. Copy, Cut, and Delete also operate on integer time ranges. For example, if your current time is 5, these items act on the range of 5 up to 6, but not including any keys at time 6.
Paste puts any copied or cut keys from the clipboard at the current time. Paste > Paste Connect pastes copied keys the same as if you select with the Connect option turned on.
There are two ways to paste keys into the Time Slider:
Use Snap to force selected keys to snap in time to the nearest whole time units.
The Tangents item will set the tangent of the keys at the current time, or all the keys in a selected time range.
Lets you set the playback speed or frame rate of your current scene.
Sets the playback speed of your current scene to 24 frames per second.
Sets the playback speed of your current scene to play every frame and not be clamped to a specific maximum frame rate.
Sets the playback speed of your current scene to play every frame and be clamped to a maximum frame rate of 24 frames per second.
To select playback looping options, right-click the Time Slider and select Playback Looping > Once, Oscillate, or Continuous. These are the same options as those in the Preferences window.
Lets you toggle Stepped Preview mode on and off, easily switching curves from Spline to Stepped tangents and back. When on, keys temporarily display with Stepped tangents, so playing back your animation gives a quick view of object positions as they hit each keyframe. When off, the animation plays as usual with the original tangents. See also Stepped tangents.
This menu lets you select an imported sound to be displayed on the Time Slider.
Select
.This is the name of the file referenced by this audio node. When the Time Slider displays this sound, it looks for the soundtrack to play in this file. If you move this file to another location or it is renamed, you can update the new location of the file here.
This is the time the soundtrack starts to play, in current time units. For example, if the selected Time Units is Film (24 fps), a Start Time of 48 starts the soundtrack after two seconds of animation.
Selecting this opens the Playblast window. Selecting the option box () opens the Playblast Options window.